Necrach
You can change this now in User CP.
- Reaction score
- 62
Owlee
Owls are wise. Arcane owls are both wise and powerful. The thing about Owlee is that she isn't really an animal at all, but a creation of pure magic, however not weak in physical aspects. Owlee can control all the wonders of the woods such as fireflies, tree spirits and fairies.
Strength: 18 (+1.5/level)
Agility: 16 (+2/level)
Intelligence: 23 (+3/level) primary
Owl Stare
Passive. Slowly drains mana from all enemies within line of sight. Also increases line of sight during the night.
Level 1 - 2 mana/sec, +600 sight range (so that it equal's the sight range during the day)
Level 2 - 3 mana/sec, an additional +150 sight range
Level 3 - 4 mana/sec, an additional +150 sight range
Level 4 - 5 mana/sec, an additional +150 sight range
Fireflies
Mana cost 50, cooldown 12 sec. This spell can target any friend or enemy. The fireflies circles and follows it target, granting vision and attacking any enemies to the caster. The model of the fireflies are Faire Fire. Their attack have no animation, with an average attack speed.
Level 1 - Fireflies deals 7-10 damage, lasts 20 seconds.
Level 2 - Fireflies deals 10-14 damage, lasts 25 seconds.
Level 3 - Fireflies deals 14-19 damage, lasts 30 seconds.
Level 4 - Fireflies deals 19-25 damage, lasts 35 seconds.
Forest Rune
Mana cost 85, cooldown 18 sec. Targets a nearby tree. There is now a permanent trap on the tree (grants vision) activates after 8 seconds. It is invisible to enemies until activated.
After activation, the trap is triggered by any enemy hero walking within range. When this happens, the tree is consumed and a spirit (model: faire dragon attack) is shot at the hero, dealing damage.
Also, on impact, summons a "tree spirit" (wisp) at the position of the target hero, which has 200 hp, cannot attack but can use a mana burn (and then dissappears)
Level 1 - Deals 200 damage, spirit burns up to 40 mana.
Level 2 - Deals 350 damage, spirit burns up to 60 mana.
Level 3 - Deals 500 damage, spirit burns up to 80 mana.
Level 4 - Deals 650 damage, spirit burns up to 100 mana.
Mice-killer
This is a kind of jump-strike, which can NOT be used on heroes! Owlee strikes at a nearby creep (friend or foe) and flies there immediately (takes less than a second.) It deals normal attack damage. Also, when damage is dealt, it deals the same damage to ALL enemies (including heroes) within sight range of Owlee (and enemies within sight range of Fireflies, Forest Runes and Centaurs summoned by Owlee)
Level 1 - Mana cost 50, cooldown 10 seconds, max jump range 800
Level 2 - Mana cost 45, coodlown 8 seconds, max jump range 1100
Level 3 - Mana cost 40, coodlown 6 seconds, max jump range 1400
Level 4 - Mana cost 35, coodlown 4 seconds, max jump range 1700
Centaurs
Mana cost 120, cooldown 50, lasts 30 seconds. Summons a half-horse friend to aid Owlee in combat.
Level 1 - Forest centaur (normal melee creep centaur, but green.) 1200 hp, 5 armor (heavy armor) 50-60 dmg (fast attack speed), poison attack (5 DPS for 5 secs)
Level 2 - Dryad (a little larger) 1400 hp, 6 armor (heavy armor), 80-94 dmg (fast attack speed) poison attack (10 DPS for 5 secs), 800 attack range.
Level 3 - Keeper of the Grove, 1600 hp, 7 armor (heavy armor), 80-94 dmg (fast attack speed) poison attack (15 DPS for 5 secs), 800 attack range, can cast Entangling Roots (lasts 6 seconds, 10 DPS, 18 sec cooldown)
Level 4 - Picking level 4 in this skill enables another ability for Owlee;
Centaur Specter
This spell cost 200 mana and have 50 sec cooldown. Can only be used when a Keeper of the Grove is currently summoned. A Keeper of the Grove Spectre is then summoned at the position of the current Keeper of the Grove. The Spectre lasts until the current Keeper dissappears/is killed. When cast, the currently summoned Keeper is healed to full hp!
The Spectre do only have 400 hp, but got Divine armor instead of Heavy armor! The Spectre do not attack, but cooldown on Entangling roots is only 12 seconds!
Hope you'll like this
Owls are wise. Arcane owls are both wise and powerful. The thing about Owlee is that she isn't really an animal at all, but a creation of pure magic, however not weak in physical aspects. Owlee can control all the wonders of the woods such as fireflies, tree spirits and fairies.
Strength: 18 (+1.5/level)
Agility: 16 (+2/level)
Intelligence: 23 (+3/level) primary
Owl Stare
Passive. Slowly drains mana from all enemies within line of sight. Also increases line of sight during the night.
Level 1 - 2 mana/sec, +600 sight range (so that it equal's the sight range during the day)
Level 2 - 3 mana/sec, an additional +150 sight range
Level 3 - 4 mana/sec, an additional +150 sight range
Level 4 - 5 mana/sec, an additional +150 sight range
Fireflies
Mana cost 50, cooldown 12 sec. This spell can target any friend or enemy. The fireflies circles and follows it target, granting vision and attacking any enemies to the caster. The model of the fireflies are Faire Fire. Their attack have no animation, with an average attack speed.
Level 1 - Fireflies deals 7-10 damage, lasts 20 seconds.
Level 2 - Fireflies deals 10-14 damage, lasts 25 seconds.
Level 3 - Fireflies deals 14-19 damage, lasts 30 seconds.
Level 4 - Fireflies deals 19-25 damage, lasts 35 seconds.
Forest Rune
Mana cost 85, cooldown 18 sec. Targets a nearby tree. There is now a permanent trap on the tree (grants vision) activates after 8 seconds. It is invisible to enemies until activated.
After activation, the trap is triggered by any enemy hero walking within range. When this happens, the tree is consumed and a spirit (model: faire dragon attack) is shot at the hero, dealing damage.
Also, on impact, summons a "tree spirit" (wisp) at the position of the target hero, which has 200 hp, cannot attack but can use a mana burn (and then dissappears)
Level 1 - Deals 200 damage, spirit burns up to 40 mana.
Level 2 - Deals 350 damage, spirit burns up to 60 mana.
Level 3 - Deals 500 damage, spirit burns up to 80 mana.
Level 4 - Deals 650 damage, spirit burns up to 100 mana.
Mice-killer
This is a kind of jump-strike, which can NOT be used on heroes! Owlee strikes at a nearby creep (friend or foe) and flies there immediately (takes less than a second.) It deals normal attack damage. Also, when damage is dealt, it deals the same damage to ALL enemies (including heroes) within sight range of Owlee (and enemies within sight range of Fireflies, Forest Runes and Centaurs summoned by Owlee)
Level 1 - Mana cost 50, cooldown 10 seconds, max jump range 800
Level 2 - Mana cost 45, coodlown 8 seconds, max jump range 1100
Level 3 - Mana cost 40, coodlown 6 seconds, max jump range 1400
Level 4 - Mana cost 35, coodlown 4 seconds, max jump range 1700
Centaurs
Mana cost 120, cooldown 50, lasts 30 seconds. Summons a half-horse friend to aid Owlee in combat.
Level 1 - Forest centaur (normal melee creep centaur, but green.) 1200 hp, 5 armor (heavy armor) 50-60 dmg (fast attack speed), poison attack (5 DPS for 5 secs)
Level 2 - Dryad (a little larger) 1400 hp, 6 armor (heavy armor), 80-94 dmg (fast attack speed) poison attack (10 DPS for 5 secs), 800 attack range.
Level 3 - Keeper of the Grove, 1600 hp, 7 armor (heavy armor), 80-94 dmg (fast attack speed) poison attack (15 DPS for 5 secs), 800 attack range, can cast Entangling Roots (lasts 6 seconds, 10 DPS, 18 sec cooldown)
Level 4 - Picking level 4 in this skill enables another ability for Owlee;
Centaur Specter
This spell cost 200 mana and have 50 sec cooldown. Can only be used when a Keeper of the Grove is currently summoned. A Keeper of the Grove Spectre is then summoned at the position of the current Keeper of the Grove. The Spectre lasts until the current Keeper dissappears/is killed. When cast, the currently summoned Keeper is healed to full hp!
The Spectre do only have 400 hp, but got Divine armor instead of Heavy armor! The Spectre do not attack, but cooldown on Entangling roots is only 12 seconds!
Hope you'll like this