This is gonna b a rly interesting spell
What i want it to do is :
When a warlock targets a demon , there r only 5-6 of them on my map so i will list them all in conditions , he and the demon become invulnerable and their copies r created to fight in the region outside of the map .The warlocks initial hp and mana r % based on warlocks mana just before the cast(30% mana bfr the cast = 30% life and 30% mana in the fight), the demon is at full hp and mana in any case. If the warlock loses the fight he is down to 1/2 of hp and mp he had before the cast. Now for the lvls
Lvl1 when the demon is killed in that region he gains full hp in real place and he gets under players control for 20 sec, after that he is neutral hostle again, the player is at hp he was in before the fight and the mana he should be after the spell cast
Lvl2 when demon gets to 20% hp the same shit happens just the control time is 40sec ...
Lvl3 demon gets to 40% and control for 60 sec
how can i create a cool visual effect, i thought like souls flowing in a sphere around the caster and the target while they r both lifted a bit off the ground , and that lasts until the fight is over.
I did a bit but its not working so im not gonna comfuse u with my trigger
Help plz ...
What i want it to do is :
When a warlock targets a demon , there r only 5-6 of them on my map so i will list them all in conditions , he and the demon become invulnerable and their copies r created to fight in the region outside of the map .The warlocks initial hp and mana r % based on warlocks mana just before the cast(30% mana bfr the cast = 30% life and 30% mana in the fight), the demon is at full hp and mana in any case. If the warlock loses the fight he is down to 1/2 of hp and mp he had before the cast. Now for the lvls
Lvl1 when the demon is killed in that region he gains full hp in real place and he gets under players control for 20 sec, after that he is neutral hostle again, the player is at hp he was in before the fight and the mana he should be after the spell cast
Lvl2 when demon gets to 20% hp the same shit happens just the control time is 40sec ...
Lvl3 demon gets to 40% and control for 60 sec
how can i create a cool visual effect, i thought like souls flowing in a sphere around the caster and the target while they r both lifted a bit off the ground , and that lasts until the fight is over.
I did a bit but its not working so im not gonna comfuse u with my trigger
Help plz ...