Prometheus
Everything is mutable; nothing is sacred
- Reaction score
- 589
Well, care to explain please? I can't figure it out myself.
set SOUND = gg_snd_nuclear
//constants
private constant string SOUNDPATH = "Some\\Path"
// Init Function
set Sound = CreateSoundFilenameWithLabel(SOUNDPATH, ..., ..)
method DmgE ...
call UnitDamagePoint (..)
[4]
GetUnitLoc(a.base)
GetOwningPlayer(a.base)
PolarProjectionBJ(..)
.
set a.ticker = a.ticker + TT_PERIOD * 100
if a.ticker == TIME * 100 then