BlightWarden
New Member
- Reaction score
- 6
Creeps drop power up items. If players do not take those power ups, the amount of runes on my map can add up quickly. I need a way to remove power ups that have been on the map for 60 seconds without removing power ups that have not been on the map for 60 seconds. I need the trigger to activate After a power up has been created and only affect That power up.
This will allow me to remove unwanted runes without risking removal of wanted runes. Hope I made that clear.
I would appreciate a working example trigger and the pathway to any complex triggers.
Wanted power ups will be picked up asap by the players and they do not go to inventory. They are used when picked up.
thanks for any and all replies. +rep to all who can help. (going to spread rep right now.)
This will allow me to remove unwanted runes without risking removal of wanted runes. Hope I made that clear.
I would appreciate a working example trigger and the pathway to any complex triggers.
Wanted power ups will be picked up asap by the players and they do not go to inventory. They are used when picked up.
thanks for any and all replies. +rep to all who can help. (going to spread rep right now.)