Hi all
I'm having a problem.
When I try to create a custom path for a doodad, this doodad can not have any fixed rotations. (Like in rotating 360 degrees...)
This means that whenever I use my custom path for my doodad it only gives me the ability to rotate them to 0 or 90 degrees.
Is there a way to fix this?
I used the following model for the doodad:
Ruins Tall Wall from Ultimate Terraining Map
and this is the path I created for the doodad:
http://www.2shared.com/file/4V38IEDO/path.html
Does anyone know how I could make a path for the model while still being abled to rotate it 360 degrees?
And yes the fixed rotations for the doodad are set to -1
I would love to know +rep
I'm having a problem.
When I try to create a custom path for a doodad, this doodad can not have any fixed rotations. (Like in rotating 360 degrees...)
This means that whenever I use my custom path for my doodad it only gives me the ability to rotate them to 0 or 90 degrees.
Is there a way to fix this?
I used the following model for the doodad:
Ruins Tall Wall from Ultimate Terraining Map
and this is the path I created for the doodad:
http://www.2shared.com/file/4V38IEDO/path.html
Does anyone know how I could make a path for the model while still being abled to rotate it 360 degrees?
And yes the fixed rotations for the doodad are set to -1
I would love to know +rep