Version 0.2.5 (Beta) is now out. Read the change log in the first post for details.
I also updated the first, second and third posts to include the optional modules and neater documentation and notes.
I am pretty happy with where this is at now. Unless there are some serious changes that are needed, I will probably take this out of beta with the next update.
@ Tom_Kazansky:
Oops, I actually meant to write 30-40%. And after testing your test map I would say it isn't even that (possibly 25% or so when done correctly).
But to be honest, I found it less pleasing visually than my current version. In that test map, when projectiles needed to update their facing angle it is jittery, while in my test map it is fluid and smooth (because of the dummy unit it uses which allows very fast direction changing). Honestly the only time it will be needed is for immediate 180 degree turns or something.
I just can't see myself adding it to a public resource, however what you did in that test map is pretty cool (the CustomAttack library is very extensive, probably even too extensive) and every works quite well.
Thanks for the suggestion though. If you really would like to use the "two dummies" method, by all means do so. I don't mind.
I also updated the first, second and third posts to include the optional modules and neater documentation and notes.
I am pretty happy with where this is at now. Unless there are some serious changes that are needed, I will probably take this out of beta with the next update.
@ Tom_Kazansky:
Oops, I actually meant to write 30-40%. And after testing your test map I would say it isn't even that (possibly 25% or so when done correctly).
But to be honest, I found it less pleasing visually than my current version. In that test map, when projectiles needed to update their facing angle it is jittery, while in my test map it is fluid and smooth (because of the dummy unit it uses which allows very fast direction changing). Honestly the only time it will be needed is for immediate 180 degree turns or something.
I just can't see myself adding it to a public resource, however what you did in that test map is pretty cool (the CustomAttack library is very extensive, probably even too extensive) and every works quite well.
Thanks for the suggestion though. If you really would like to use the "two dummies" method, by all means do so. I don't mind.