What do you mean hardcoded timer loops being slower than T32???
I meant regular timer loops. Like the ones that use an array and counter, not the ones that Jesus4Lyf implemented into T32. Of course a timer loop using T32's method will be the same as T32. But it will be just that, the same.
I find little point in removing a perfectly good system from the requirements. It is like saying that TimerUtils is redundant because every system that needs timers should have its own timer recycling and data attaching mechanisms built in.
I have already removed AutoFly in an internal build for the next version. There is no efficiency gain in doing so, but since you were so diligent in arguing your point, I gave in.
I don't think I will be removing ListModule though. I know how to write my own linked lists (I wrote ListModule) but I find that ListModule does an excellent job (Plus it saved me something like 20-25 lines of code, and makes it so that I don't have to have public struct members that could be misused by users.