Discussion RtC v1.0 Is Released!

Nestharus

o-o
Reaction score
84
I remember the old problem with RTC is that you had to do all the networking by scratch because of desyncs that occur with retrieving the mouse locations.

Does it work in multiplayer?
Yes, it does.


The idea that we can code client side and sync'd with the use of GetLocalPlayer() is brilliant since it works on multiplayer. The custom networking would have been a serious hassle. Yes, it would allow for infinite players each game, but good god ><.


Anyways, I'm happy to see this released and fully working in multiplayer for the latest patch ^^.

It's too bad Starcraft 2 is coming out so soon : (.
 

Sevion

The DIY Ninja
Reaction score
413
I really don't care that SC2 is coming out soon. I'll work with both ;)

Physics Wars may finally become viable again for WC3!! :D
 

BlackRose

Forum User
Reaction score
239
A bit late there. 8 days late :O
I saw that the day it was posted aha.

Do all players need to have RtC with the same plugins in order for it to work in multiplayer?
Yes.
This is what I don't like but =[
 

Azlier

Old World Ghost
Reaction score
461
Just in time for a project I wanted to make and will never finish because of the attitude that I will never finish it.

EDIT 1:

Now I just have to get RtC natives to sneak past Jasshelper...

EDIT B:

Diddit.
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
Do all players need to have RtC with the same plugins in order for it to work in multiplayer?
Yes.
No ways is this serious? How many people could really use this....
 

SineCosine

I'm still looking for my Tangent
Reaction score
77
5 people.
And all 5 are on the RtC development team.

(Just kidding, I don't know how many are doing this, lol)
 

Komaqtion

You can change this now in User CP.
Reaction score
469
Just someone (Other than the creating crew :D) is dedicated enough to make some nice natives ! :D
 

SineCosine

I'm still looking for my Tangent
Reaction score
77
An [lJASS]IsUnitAlive(u)[/lJASS] function would make my life a little easier =/
 
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