LightChaosma
New Member
- Reaction score
- 60
how do i make a unit uncontrollable for the owner, yet targetable for the ennemie. this unit has attacks and abilities. the abilities will be triggered to autocast.
select baronzai
Events
Unit - A unit Is issued an order targeting a point
Unit - A unit Is issued an order targeting an object
Conditions
(Unit-type of (Triggering unit)) Equal to Bironzai
(Issued order) Equal to (Order(smart))
Actions
Unit - Order (Triggering unit) to Stop
just use locust. add it and remove it and your units wont be selectable anymore but still targetable.
baisikly you want to make units like in castle fight?I've been wondering the same thing for ages