OMGOMGOMG
UMBWGMG (Unidentified Human Being.)
- Reaction score
- 28
Lawls, I can't believe I'm posting this here... I'm pro with the Trigger Editor and all but:
OK so the base of this is that it detects if a unit finishes construction, it Identifies what the constructed construction is then it adds a 60 second expiration Timer. BUT It's not adding the 60 second expiration timer to the unit. So, when the firepit is constructed, it works, but it doesn't show the expiration timer. Maybe It's because it's a Generic expiration timer... I don't know.
Trigger:
- Build
- Events
- Unit - A unit Finishes construction
- Conditions
- (Unit-type of (Constructed structure)) Equal to Firepit
- Actions
- Unit - Add a 60.00 second Generic expiration timer to (Constructed structure)
- Events
OK so the base of this is that it detects if a unit finishes construction, it Identifies what the constructed construction is then it adds a 60 second expiration Timer. BUT It's not adding the 60 second expiration timer to the unit. So, when the firepit is constructed, it works, but it doesn't show the expiration timer. Maybe It's because it's a Generic expiration timer... I don't know.