Q
Quadmxracer
Guest
uberfoop said:IMO taurens dont really work for urgals. besides, can you just imagine how dumb a bunch of tauren models streaming out of a chokepoint would look? if i were doing this, id use grunts. but meh, w/e.
I had thought about this before, and i didn't think that the grunt really seemed to fit right as an urgal. the urgals really seem to be much bigger than grunts, and it would make them a lot less imposing if they were grunts. If the map is built right, then chokepoints should not be much of a problem, there will be enough room.
I guess if N1gh7m4r3 thinks this might be a problem though, we could make urgals orc, and the Kull Tauren, that way there won't be as many Tauren, and shouldn't cause any problems.
Thx for the comments, if anyone else has some, please post it. After all, we are still making ideas, and are flexible with what we do still.