Cookiemaster
New Member
- Reaction score
- 36
I wanted to use more sets, but the limit of 13 texture space hates me.
However; with triggers it seems possible to bypass that limit.
Example: http://img11.imageshack.us/img11/4249/tilezhq3.jpg
Is there anyway to get past the texture space limit of the tilesets?
And does modifying the tiles using triggers cause any glitches on larger scale?
(And as trigger, I would have in mind to reserve a tile for that, and using a region to check every point in it if it contains that tile, and if yes, convert it to a specific different one.)
However; with triggers it seems possible to bypass that limit.
Example: http://img11.imageshack.us/img11/4249/tilezhq3.jpg
Is there anyway to get past the texture space limit of the tilesets?
And does modifying the tiles using triggers cause any glitches on larger scale?
(And as trigger, I would have in mind to reserve a tile for that, and using a region to check every point in it if it contains that tile, and if yes, convert it to a specific different one.)