Glaivesrit
New Member
- Reaction score
- 8
As stated above, the triggers turn off fine, but turning back on is the problem. Ive attached the triggers...I personally cant find anything that would stop it from working, but then again I have a lot to learn..
Anyone know what the problem is here with the trigger turning back on? I've been screwing with it for an hour and can't figure it out. Thanks in advance for help...(prolly will respond tonight, but if not, tomorrow)
Code:
Red Spawn
Events
Time - Every 2.00 seconds of game time
Conditions
(Player 1 (Red) slot status) Equal to Is playing
Actions
Unit - Create 1 Ghoul for Player 1 (Red) at (Center of Red Spawn <gen>) facing Default building facing degrees
Code:
Red Off
Events
Time - Every 2.00 seconds of game time
Conditions
(Number of units in (Units in (Entire map) owned by Player 1 (Red))) Greater than or equal to 52
Actions
Trigger - Turn off Red Spawn <gen>
Code:
Red On
Events
Time- Every 2.00 seconds of game time
Conditions
(Number of units in (Units in (Entire map) owned by Player 1 (Red))) Less than 52
Actions
Trigger - Turn on Red Spawn <gen>
Anyone know what the problem is here with the trigger turning back on? I've been screwing with it for an hour and can't figure it out. Thanks in advance for help...(prolly will respond tonight, but if not, tomorrow)