Units killed when they recieve damage bugs?

Dirac

22710180
Reaction score
147
Hi, for some reason when i do this:

Pick every units within 300 from T and do actions
Deal 100 damage to picked unit

And the picked unit dies because of the damage, the whole trigger bugs like hell. This aint a particular case, happens everytime, even when using loops.

Any way to prevent the trigger from bugging? (it seems to stop when the unit dies)
 

vypur85

Hibernate
Reaction score
803
That is because you did something wrong?

> happens everytime

Only that particular map? Try a different, new map. If it only bugs in your map, then there must be some other trigger messing around with the damage.


Problem is best described along with the said trigger.
 

Quakern

New Member
Reaction score
1
I'm not sure, but maybe it helps if you put on like "wait 1 second" after "deal 100 damage". Cos I think when you loop, then it happens every 0.0 seconds.
But like I said, i'm not sure :p
 

Moridin

Snow Leopard
Reaction score
144
-Another trigger could be messing with this one
-Something could be wrong in this trigger.

Could you please show us the trigger itself
 
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