jleips2600
New Member
- Reaction score
- 4
Is there a way to make it so a weapon doesn't target a unit, but a point instead?
Is there a way to make it so a weapon doesn't target a unit, but a point instead?
I was not able to solve this in the data editor. What I ended doing was triggering it along these lines:
Event
-> Unit Uses Ability Attack
Condition
-> Target Point of Ability != No Point
Action
-> Create a dummy unit at Target Point of Ability
-> Order Triggering Unit to Attack it.
But it would not damage units in between the dummy and the attacker, now would it? Seems rather pointless.