Hey there TH.net! I've finally broken down, and am going to re-learn timers. My current task, which is why I require a timer, is something like this: A passive spell, where when the hero attacks, it has a chance to increase Strength for a short period. Since there's no easy way of doing this with a spell, I've decided to just trigger it. Now, my question. What timer is the most efficient, while being quite user-friendly. I remember back when I used to code a lot, I used TimerUtils. But, as you probably know, now everyone and their mother wants to release their timer system. So I'm just wondering what timer system is the standard nowadays?