WolfieeifloW
WEHZ Helper
- Reaction score
- 372
Hey there TH.net!
I've finally broken down, and am going to re-learn timers.
My current task, which is why I require a timer, is something like this:
A passive spell, where when the hero attacks, it has a chance to increase Strength for a short period.
Since there's no easy way of doing this with a spell, I've decided to just trigger it.
Now, my question.
What timer is the most efficient, while being quite user-friendly.
I remember back when I used to code a lot, I used TimerUtils.
But, as you probably know, now everyone and their mother wants to release their timer system.
So I'm just wondering what timer system is the standard nowadays?
I've finally broken down, and am going to re-learn timers.
My current task, which is why I require a timer, is something like this:
A passive spell, where when the hero attacks, it has a chance to increase Strength for a short period.
Since there's no easy way of doing this with a spell, I've decided to just trigger it.
Now, my question.
What timer is the most efficient, while being quite user-friendly.
I remember back when I used to code a lot, I used TimerUtils.
But, as you probably know, now everyone and their mother wants to release their timer system.
So I'm just wondering what timer system is the standard nowadays?