Fluffball
Well-Known Member
- Reaction score
- 35
Ok, as the title suggests, the spell is supposed to make a 2000 by 2000 region around the caster, make him invul, no collision, all that stuff, it works fine, but when i added the 2nd and 3rd loop, he only moves to the point once, and the effects continue, and even more interestingly, he casts the spell Holy Smash. Heres the spell (With and without)
With
Without:
With
Code:
Charge of the Light
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Charge of Light
Actions
If (MUIFix Less than 15) then do (Set MUIFix = (MUIFix + 1)) else do (Set MUIFix = 0)
Set TempPlayer[MUIFix] = (Owner of (Triggering unit))
Set TempBool = False
Set TempCaster = (Casting unit)
Unit - Change ownership of (Triggering unit) to Player 11 (Dark Green) and Retain color
Unit - Set TempCaster movement speed to 1000.00
Unit - Turn collision for TempCaster Off
Unit - Add Immolation to TempCaster
Unit - Set level of Immolation for TempCaster to (Level of Charge of Light for TempCaster)
Unit - Add Heal Aura to TempCaster
Unit - Set level of Immolation for TempCaster to (Level of Charge of Light for TempCaster)
Unit - Make TempCaster Invulnerable
Set TempRegion = (Region centered at (Position of TempCaster) with size (2000.00, 2000.00))
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Set TempPoint = (Random point in TempRegion)
Set TempRegion2 = (Region centered at TempPoint with size (250.00, 250.00))
Unit - Order TempCaster to Move To TempPoint
For each (Integer A) from 1 to 15, do (Actions)
Loop - Actions
Wait 1.00 seconds
Set TempPoint2 = (Position of (Triggering unit))
For each (Integer B) from 1 to 4, do (Actions)
Loop - Actions
Special Effect - Create a special effect at (TempPoint2 offset by 50.00 towards (90.00 x (Real((Integer B)))) degrees) using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait until ((TempRegion2 contains TempCaster) Equal to True), checking every 0.10 seconds
Unit - Add Holy Smash to TempCaster
Unit - Set level of Holy Smash for TempCaster to 1
Unit - Order TempCaster to Human Mountain King - Thunder Clap
Unit - Remove Holy Smash from TempCaster
Unit - Remove Heal Aura from TempCaster
Unit - Remove Immolation from TempCaster
Unit - Turn collision for TempCaster On
Unit - Make TempCaster Vulnerable
Unit - Set TempCaster movement speed to (Default movement speed of TempCaster)
Unit - Change ownership of TempCaster to TempPlayer[MUIFix] and Change color
Without:
Code:
Charge of the Light
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Charge of Light
Actions
If (MUIFix Less than 15) then do (Set MUIFix = (MUIFix + 1)) else do (Set MUIFix = 0)
Set TempPlayer[MUIFix] = (Owner of (Triggering unit))
Set TempBool = False
Set TempCaster = (Casting unit)
Unit - Change ownership of (Triggering unit) to Player 11 (Dark Green) and Retain color
Unit - Set TempCaster movement speed to 1000.00
Unit - Turn collision for TempCaster Off
Unit - Add Immolation to TempCaster
Unit - Set level of Immolation for TempCaster to (Level of Charge of Light for TempCaster)
Unit - Add Heal Aura to TempCaster
Unit - Set level of Immolation for TempCaster to (Level of Charge of Light for TempCaster)
Unit - Make TempCaster Invulnerable
Set TempRegion = (Region centered at (Position of TempCaster) with size (2000.00, 2000.00))
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Set TempPoint = (Random point in TempRegion)
Set TempRegion2 = (Region centered at TempPoint with size (250.00, 250.00))
Unit - Order TempCaster to Move To TempPoint
Wait until ((TempRegion2 contains TempCaster) Equal to True), checking every 0.10 seconds
Unit - Add Holy Smash to TempCaster
Unit - Set level of Holy Smash for TempCaster to 1
Unit - Order TempCaster to Human Mountain King - Thunder Clap
Unit - Remove Holy Smash from TempCaster
Unit - Remove Heal Aura from TempCaster
Unit - Remove Immolation from TempCaster
Unit - Turn collision for TempCaster On
Unit - Make TempCaster Vulnerable
Unit - Set TempCaster movement speed to (Default movement speed of TempCaster)
Unit - Change ownership of TempCaster to TempPlayer[MUIFix] and Change color