Chaos_Knight
New Member
- Reaction score
- 39
Okay, will this work? I think it wont but i assume it still will leak.
To destroy leaks?
Trigger:
- Triger
- Events
- Time - Every 0.03 seconds of game time
- Conditions
- Actions
- Custom script: call RemoveLocation(udg_MyVar)
- Custom script: call DestroyGroup(usg_MyGroup)
- Events
To destroy leaks?