Leazy
You can change this now in User CP.
- Reaction score
- 50
Hello! I try to add a local special effect on a unit, but it wont show up. This is how I did:
Trigger:
- Select Target
- Events
- Unit - A unit Is issued an order targeting an object
- Conditions
- ((Target unit of issued order) belongs to an enemy of (Owner of (Triggering unit))) Equal to True
- (Target unit of issued order) Not equal to Target[(Player number of (Owner of (Triggering unit)))]
- Actions
- Custom script: local string s = ""
- Set Target[(Player number of (Owner of (Triggering unit)))] = (Target unit of issued order)
- Custom script: if GetLocalPlayer() ==GetOwningPlayer(GetTriggerUnit()) then
- Custom script: set s = "Abilities\\Spells\\Other\\Aneu\\AneuTarget.mdl"
- Custom script: endif
- Custom script: call AddSpecialEffectTarget("s", GetOrderTargetUnit(), "overhead")
- Events