Defense > Defend the Tower <

Sooda

Diversity enchants
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Version 02, tried it first time ever and won, I found it entertaining and not too hard nor easy. Very good game idea. Summon Footmen ability reloaded when it was most needed, it has just right cooldown.
 

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  • At First Try Victory!.w3g
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AceHart

Your Friendly Neighborhood Admin
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1,495
> Golems are not affected by the Arrow ability

Or Cannons. Or plenty other stuff. They are magic immune :p

> Spawn Points can Heal

You're most likely the first to notice.

> if a creep kills a Footman (or any unit you control) and there is no more unit around, it will stop moving

That's normal.
However,
- it happens extremely rarely
- it only lasts until some new Creep nearby calls for help

> I wouldn't learn that at all

You have no idea how fast people can click...


> it has just right cooldown

Well, obviously not.
The perfect time for not being available would be precisely the moment you need it the most.
 

darkRae

Ueki Fan (Ueki is watching you)
Reaction score
173
> You have no idea how fast people can click...

Indeed it's fast, but by clicking, you lose your concentration on your tower.
If you keep your eye on the tower, you might use an ability when its cooldown is over.
And clicking units for 15 minutes :p oh my finger...

I can't click really fast btw :p

> They are magic immune

I know :p
 

iPeez

Hot food far all world wide!
Reaction score
165
lol nice map :D:thup:

Question.. Have you ever made a map above 32x32? :p
 

darkRae

Ueki Fan (Ueki is watching you)
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173
Yes, he has. (see Tales from the North and Revenge of the Skeletons)
 

AceHart

Your Friendly Neighborhood Admin
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Yet another update.

Bigger, greener, more teeth!

There should be more activity in this version.
If nothing else, there will be more on your end.

It's getting somewhere :p


As usual, the map's in post #1.
 

Daskunk

SC2 Forum MVP - TheSkunk #386
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186
Lost this time. I coulda made it longer, but I forgot to use explode corpes...:(

EDIT: Lost even worse :p You see, im on the worser comp... Ill try it again later!
 

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  • Defendthetowerlose.w3g
    51.9 KB · Views: 218
  • Lost again.w3g
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Sooda

Diversity enchants
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318
My time was 4.21 or somewhere close, it is currently pretty difficult, most dangerous are ranged units, who I hate most, because they actually attack tower not my summoned creeps.
 

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  • Def Tower 03 time 4.21.w3g
    48.8 KB · Views: 220
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456
The only problem for me was.. I didn't understand the rune-thing-item-increase-charge-system. I didn't know why I was hunting the runes.
 

Sooda

Diversity enchants
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I understood why we have to cache runes, If you collect five (5) runes your Tower gets one item, you can change which item you get from special ability on your Tower. Buying random creep is important also because gold is used only for that.
 

AceHart

Your Friendly Neighborhood Admin
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The Tower(tm) has three items.
Those items need charges to work.
Every five collected Runes, you get one charge to one of the items.
What item exactly, of the three available, that is depends on the setting on the "ability".

If the ability says "Charm", the charge will go to your "Charm" item.
If the ability says ...
 
Reaction score
456
The most useful would be Heal :p. Thanks for telling me, gotta try again soon.

Before that I am working on my own defense map. (updating this post then)

Victory.
 

Larcenist

REP: Respect, Envy, Prosperity?
Reaction score
211
Oh hell yeah, beat it on second try (didn't know you could buy creeps first one D: ). It was a lot more difficult this time, the tower went down to 80 HP at one point. A lot more action now ^^
 

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  • Victory.w3g
    72.5 KB · Views: 267

thewrongvine

The Evolved Panda Commandant
Reaction score
506
You can BUY creeps!?! Since when. I never knew that... and I still beat it first try. :p

I gotta' check that out now.
 

Nexor

...
Reaction score
74
Yeah I made it thru !! :)
on third try... :D

great map, good job!
I liked it, and good luck on making maps like this one :)
 
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