Disabling animations

Frozenhelfir

set Gwypaas = Guhveepaws
Reaction score
56
Hey, I have a landmine unit in my map, and every time it casts a spell it explodes and the model "disappears" until it attacks something. I know this happens because the casting animation happens to be the animation it uses when it explodes. How do I fix this so the landmine doesn't disappear when it uses a spell?
 

Weep

Godspeed to the sound of the pounding
Reaction score
400
Change the Art - Animation Names for the spells it can use to say "none". To be clear, it shouldn't be blank, it should actually have none as the animation name...
 
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