Trigger:
- Spawn Good Units
- Events
- Time - Every 33.00 seconds of game time
- Conditions
- Actions
- Unit - Create 3 Huntress for Player 11 (Dark Green) at (Center of Spawn Creeps Good 5 <gen>) facing Default building facing degrees
- Unit - Create 3 Huntress for Player 11 (Dark Green) at (Center of Spawn Creeps Good 4 <gen>) facing Default building facing degrees
- Unit - Create 3 Huntress for Player 11 (Dark Green) at (Center of Spawn Creeps Good 3 <gen>) facing Default building facing degrees
- Unit - Create 3 Huntress for Player 11 (Dark Green) at (Center of Spawn Creeps Good <gen>) facing Default building facing degrees
- Unit - Create 3 Huntress for Player 11 (Dark Green) at (Center of Spawn Creeps Good 2 <gen>) facing Default building facing degrees
- Unit - Create 2 Spell Breaker for Player 11 (Dark Green) at (Center of Spawn Creeps Good 5 <gen>) facing Default building facing degrees
- Unit - Create 2 Spell Breaker for Player 11 (Dark Green) at (Center of Spawn Creeps Good 4 <gen>) facing Default building facing degrees
- Unit - Create 2 Spell Breaker for Player 11 (Dark Green) at (Random point in Spawn Creeps Good 3 <gen>) facing Default building facing degrees
- Unit - Create 2 Spell Breaker for Player 11 (Dark Green) at (Center of Spawn Creeps Good 2 <gen>) facing Default building facing degrees
- Unit - Create 2 Spell Breaker for Player 11 (Dark Green) at (Center of Spawn Creeps Good <gen>) facing Default building facing degrees
- Unit - Create 1 Siege Engine for Player 11 (Dark Green) at (Center of Spawn Creeps Good 5 <gen>) facing Default building facing degrees
- Unit - Create 1 Siege Engine for Player 11 (Dark Green) at (Center of Spawn Creeps Good 4 <gen>) facing Default building facing degrees
- Unit - Create 1 Siege Engine for Player 11 (Dark Green) at (Center of Spawn Creeps Good 3 <gen>) facing Default building facing degrees
- Unit - Create 1 Siege Engine for Player 11 (Dark Green) at (Center of Spawn Creeps Good 2 <gen>) facing Default building facing degrees
- Unit - Create 1 Siege Engine for Player 11 (Dark Green) at (Center of Spawn Creeps Good <gen>) facing Default building facing degrees
- Events
any way that i can change this to where the trigger doesnt make the game freeze for 2-3 seconds every time?