Demonwrath
Happy[ExtremelyOverCommercializ ed]HolidaysEveryon
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Demonwrath's Demon Swarm Hybrid Custom Game XD
Okay my game is a mix of a Tower Defence, a Hero Defence, and a Base Defence. The main idea is to build towers to destroy the enemy waves of creeps whos main mission is to destroy your base (your Guardian Tower). You can select from one of 10 differen Ancients (my custom heroes) and can choose to be one of the 5 races (Night Elf, Orc, Undead, Human, or Naga) with which to build your towers. There will be 43 waves in total, with seven bonus waves at the end of the game. I will constatnly update with information on the heroes, the buildingds etc.
HEROES
Name: Ancient of the Seas
Base Stat: Agility
Starting Strength: 50
Strating Agility: 75
Starting Intelligence: 50
Strength per Level: 5
Agility per Level: 10
Intelligence per Level: 5
Hero Model: Water Elemental
Ability #1: Tsunami
Ability Summary: Shoots a wave of water at the enemy.
Ability #2: Showers
Ability Summary: Rains healing waves upon you and your allies for 60 seconds.
Ability #3: Water Shield
Ability Summary: Makes hero invulnerable to damage for (#) amount of seconds
Ability #4 - Ultimate Ability: Summon Sea Elemental
Ability Summary: Summons Sea Elementals to the heroes aid.
Name: Ancient of the Flame
Base Stat: Agility
Starting Strength: 50
Strating Agility: 75
Starting Intelligence: 50
Strength per Level: 5
Agility per Level: 10
Intelligence per Level: 5
Hero Model: Infernal
Ability #1: Fire Bomb
Ability Summary: Heroes attacks light the ground on fire causing damage to any enemy units in the area (affects air)
Ability #2: Fire Armor
Ability Summary: Coats the Hero in flame that deals (X) damage to enemy units in (X) range
Ability #3: Through Fire and the Flames
Ability Summary: hero calls upon his element increasing his power, defence and stamina
Ability #4 - Ultimate Ability: Summon Flame Elemental
Ability Summary: Summons a Flame Elemental to aid the hero. Also does (X) damage to units in (X) radius of the casting and stuns them for (X) seconds
Name: Ancient of the Wild
Base Stat: Strength
Starting Strength: 75
Starting Agility: 50
Starting Intelligence: 50
Strength per Level: 10
Agility per Level: 5
Intelligence per Level: 5
Hero Model: Sasquatch Shaman
Ability #1: Call of the Wild
Ability Summary: The Ancient sounds a bttle cry increasing nearby friendly units attack and defence points
Ability #2: Summon Wolves
Ability Summary: Summons a pack of Wolves to fight alongisde the Hero. Each Wolf has Critical Strike
Ability #3: Summon Spiders
Ablity Summary: Summons a swarm of Spiders to fight alongisde the Hero. Each Spider has Evasion
Ability #4 - Ultimate Ability: Summon Wildkin
Ability SUmmary: Summons 3 Wildkin to aid the Hero. Each Wildkin has Bash
Okay my game is a mix of a Tower Defence, a Hero Defence, and a Base Defence. The main idea is to build towers to destroy the enemy waves of creeps whos main mission is to destroy your base (your Guardian Tower). You can select from one of 10 differen Ancients (my custom heroes) and can choose to be one of the 5 races (Night Elf, Orc, Undead, Human, or Naga) with which to build your towers. There will be 43 waves in total, with seven bonus waves at the end of the game. I will constatnly update with information on the heroes, the buildingds etc.
HEROES
Name: Ancient of the Seas
Base Stat: Agility
Starting Strength: 50
Strating Agility: 75
Starting Intelligence: 50
Strength per Level: 5
Agility per Level: 10
Intelligence per Level: 5
Hero Model: Water Elemental
Ability #1: Tsunami
Ability Summary: Shoots a wave of water at the enemy.
Ability #2: Showers
Ability Summary: Rains healing waves upon you and your allies for 60 seconds.
Ability #3: Water Shield
Ability Summary: Makes hero invulnerable to damage for (#) amount of seconds
Ability #4 - Ultimate Ability: Summon Sea Elemental
Ability Summary: Summons Sea Elementals to the heroes aid.
Name: Ancient of the Flame
Base Stat: Agility
Starting Strength: 50
Strating Agility: 75
Starting Intelligence: 50
Strength per Level: 5
Agility per Level: 10
Intelligence per Level: 5
Hero Model: Infernal
Ability #1: Fire Bomb
Ability Summary: Heroes attacks light the ground on fire causing damage to any enemy units in the area (affects air)
Ability #2: Fire Armor
Ability Summary: Coats the Hero in flame that deals (X) damage to enemy units in (X) range
Ability #3: Through Fire and the Flames
Ability Summary: hero calls upon his element increasing his power, defence and stamina
Ability #4 - Ultimate Ability: Summon Flame Elemental
Ability Summary: Summons a Flame Elemental to aid the hero. Also does (X) damage to units in (X) radius of the casting and stuns them for (X) seconds
Name: Ancient of the Wild
Base Stat: Strength
Starting Strength: 75
Starting Agility: 50
Starting Intelligence: 50
Strength per Level: 10
Agility per Level: 5
Intelligence per Level: 5
Hero Model: Sasquatch Shaman
Ability #1: Call of the Wild
Ability Summary: The Ancient sounds a bttle cry increasing nearby friendly units attack and defence points
Ability #2: Summon Wolves
Ability Summary: Summons a pack of Wolves to fight alongisde the Hero. Each Wolf has Critical Strike
Ability #3: Summon Spiders
Ablity Summary: Summons a swarm of Spiders to fight alongisde the Hero. Each Spider has Evasion
Ability #4 - Ultimate Ability: Summon Wildkin
Ability SUmmary: Summons 3 Wildkin to aid the Hero. Each Wildkin has Bash