TideOfChaos
New Member
- Reaction score
- 25
Maison Darkstrider
Planeswalker
Range: 600
Primary Attribute: Intelligence
Low Stats and stat gain.
Model: Blood Mage (without spheres)
Role: Sort of tank caster hybrid.
Spells
Distort Reality - Passive
Causes the area around the Planeswalker to become distorted, allow the Planeswalker to avoid damage. Gives a chance that damage will be ignored, absorbed or reflected.
Level 1 - 10% chance.
Level 2 - 15% chance.
Level 3 - 20% chance.
Basically check when damage is dealt, then random integer between 1 and 10 to check whether it will activate. Then a random integer between 1 and 3 to check the effect.
Planeshift - Active
The Planeswalker partially shifts into another dimension, causing him to ignore physically damage, but take extra damage from spells. While in this form, Distort Reality is improved to only reflect damage, the Planeswalker moves faster and units the Planeswalker passes through will be slowed for 5 seconds.
Lasts 20 seconds.
Mana Cost: 90/120/150/150
Level 1 - Slows 25%, moves 50% faster.
Level 2 - Slows 35%, moves 60% faster.
Level 3 - Slows 45%, moves 70% faster.
The slow effects units within 200 AOE of the Hero. Also, he is in an ethereal form for this, much like banish would do.
Mystical Noise - Passive
Whenever a spell is cast within a 600 AOE of the Planeswalker, the Planeswalker gains 2% magical resistance, and the caster, if enemy, is slowed by 20%. Bonus decreases every 10 seconds.
Level 1 - Slows for 3 seconds.
Level 2 - Slows for 5 seconds.
Level 3 - Slows for 8 seconds
Ult - Dimensional Upheaval - Active, Channeling.
Brakes downs the barriers between dimensions, tearing the physical realm apart. Deals 70 damage to units in a 600 AOE per second. If casted while Planeshift is active, units caught within the area upon cast are slowed by 50% for the duration of the spell.
Channels for 20 seconds.
Mana Cost: 200
Planeswalker
Range: 600
Primary Attribute: Intelligence
Low Stats and stat gain.
Model: Blood Mage (without spheres)
Role: Sort of tank caster hybrid.
Spells
Distort Reality - Passive
Causes the area around the Planeswalker to become distorted, allow the Planeswalker to avoid damage. Gives a chance that damage will be ignored, absorbed or reflected.
Level 1 - 10% chance.
Level 2 - 15% chance.
Level 3 - 20% chance.
Basically check when damage is dealt, then random integer between 1 and 10 to check whether it will activate. Then a random integer between 1 and 3 to check the effect.
Planeshift - Active
The Planeswalker partially shifts into another dimension, causing him to ignore physically damage, but take extra damage from spells. While in this form, Distort Reality is improved to only reflect damage, the Planeswalker moves faster and units the Planeswalker passes through will be slowed for 5 seconds.
Lasts 20 seconds.
Mana Cost: 90/120/150/150
Level 1 - Slows 25%, moves 50% faster.
Level 2 - Slows 35%, moves 60% faster.
Level 3 - Slows 45%, moves 70% faster.
The slow effects units within 200 AOE of the Hero. Also, he is in an ethereal form for this, much like banish would do.
Mystical Noise - Passive
Whenever a spell is cast within a 600 AOE of the Planeswalker, the Planeswalker gains 2% magical resistance, and the caster, if enemy, is slowed by 20%. Bonus decreases every 10 seconds.
Level 1 - Slows for 3 seconds.
Level 2 - Slows for 5 seconds.
Level 3 - Slows for 8 seconds
Ult - Dimensional Upheaval - Active, Channeling.
Brakes downs the barriers between dimensions, tearing the physical realm apart. Deals 70 damage to units in a 600 AOE per second. If casted while Planeshift is active, units caught within the area upon cast are slowed by 50% for the duration of the spell.
Channels for 20 seconds.
Mana Cost: 200