thewrongvine
The Evolved Panda Commandant
- Reaction score
- 506
I will try it now.
EDIT: Ok, tried it out.
First of all, that custom cursor is awesome! I think the slaves should be a bit bigger. They are too small, like 1/2 the door size.
Secondly, I love the undeployment of the HQ. But it's based off Invisibility, and the ability is still called Invisibility. And it's Circular Leap ability... it doesn't go in a full circle, it goes more like into an oval, and halfway on the other side of the oval when it is coming back, it just ends. And I think the undeployment from HQ to movement HQ should have a casting time, like at least 2 seconds. And why does it say Barradar? Are they skills for a hero later on? You should make it not deal damage to allies because all my units are dying so quickly. Damaging itself is OK, but not allies.
Anyway, trees are too weak or the slaves harvest too fast. 1 slave can take down 1 tree in half its harvest. Make the harvest like 5 times slower, or make the tree 5 times stronger. You get gold from attacking the ores, right? You should make the gold ore unit larger, and group them together, so it looks realistic. Make like a cave or mountain surrounding them, too.
So, you should customize the units more. The Bounty Hunter and Soldier are the same thing... but I like how they spawn 3 into like mini-battalions.
Overall pretty cool. :thup:
EDIT: Ok, tried it out.
First of all, that custom cursor is awesome! I think the slaves should be a bit bigger. They are too small, like 1/2 the door size.
Secondly, I love the undeployment of the HQ. But it's based off Invisibility, and the ability is still called Invisibility. And it's Circular Leap ability... it doesn't go in a full circle, it goes more like into an oval, and halfway on the other side of the oval when it is coming back, it just ends. And I think the undeployment from HQ to movement HQ should have a casting time, like at least 2 seconds. And why does it say Barradar? Are they skills for a hero later on? You should make it not deal damage to allies because all my units are dying so quickly. Damaging itself is OK, but not allies.
Anyway, trees are too weak or the slaves harvest too fast. 1 slave can take down 1 tree in half its harvest. Make the harvest like 5 times slower, or make the tree 5 times stronger. You get gold from attacking the ores, right? You should make the gold ore unit larger, and group them together, so it looks realistic. Make like a cave or mountain surrounding them, too.
So, you should customize the units more. The Bounty Hunter and Soldier are the same thing... but I like how they spawn 3 into like mini-battalions.
Overall pretty cool. :thup: