How to prevent a unit from auto-attacking a target? I mean it wont attack until it is issued an order to do so, no matter if it is attacked by another unit
Set the accusition Range to the same as your range, that will stop it chasing other units unless they are in range.
If you want them to not attack unless told you can:
Give them an ability which will add or remove the orb ability. Set in the object editor no attacks enabled. Change the data on the orb to allow attack 1. When the orb is given the unit will be able to attack when it is removed you won't be able to attack. Also uncheck Can Flee for the unit or it will keep running away since it cannot attack. You can link it with order = attack, give orb. Order = stop, remove orb. Negative side is that you can't see your attack when you don't have the orb. You could just trigger the whole thing and save if the unit can attack or not in a boolean variable
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!