Gtam
Lerning how to write and read!! Yeah.
- Reaction score
- 164
Marksman (might have name change)
Hey.
This is the first project i started on my own and hope you people enjoy it.
In this map you have a sniper to control and the objective is to snipe and kill the players on the other team and the first to get a set amount of kills win or the most after a set amount of time.
There are 2 teams of 6 players. Hopefully later there can be a choice to 6vs6 or 3vs3vs3vs3.
There will be lots of cover and key points to capture to give your team advantage in battle. There are also high ground that can be use to snipe and not be noticed but can easily be back stabed in those places if they know your there.
In this map there are head shots but its still a bit dodgy with the terrain hights and stuff. Use the cover provided.
Remeber "If an enemy is in range your in range too"
I will Upload Screen Shots when im futher in the terrains progress and closer to the finish
Things about the map that you get to decide.
1. How Should the revive system work with the respawn.
a. The Higer the level the longer it takes
b. flat respawn rate, doesnt increase or descrease at all
c. The More you die the longer it takes to respawn
2. What should the teams be
a. 6vs6
b. 3vs3vs3vs3
c. Set at match start meaning both will be playable.
3. How should you reload
a. One bullet at a time
b. Reload all at once
Status
Terrain - 75%
Triggers - 10%
Abilities - 90%
Units - 90%
Map Things:
Sniping Systems is working
Bullet Systems is a bit buggy but getting some fixxing up
Reload system is still to come.
Some Feedback will be apreciated.
ChangeLog
v1.00 Still in Progress.
Marksman
By Gtam
By Gtam
Hey.
This is the first project i started on my own and hope you people enjoy it.
In this map you have a sniper to control and the objective is to snipe and kill the players on the other team and the first to get a set amount of kills win or the most after a set amount of time.
There are 2 teams of 6 players. Hopefully later there can be a choice to 6vs6 or 3vs3vs3vs3.
There will be lots of cover and key points to capture to give your team advantage in battle. There are also high ground that can be use to snipe and not be noticed but can easily be back stabed in those places if they know your there.
In this map there are head shots but its still a bit dodgy with the terrain hights and stuff. Use the cover provided.
Remeber "If an enemy is in range your in range too"
I will Upload Screen Shots when im futher in the terrains progress and closer to the finish
Things about the map that you get to decide.
1. How Should the revive system work with the respawn.
a. The Higer the level the longer it takes
b. flat respawn rate, doesnt increase or descrease at all
c. The More you die the longer it takes to respawn
2. What should the teams be
a. 6vs6
b. 3vs3vs3vs3
c. Set at match start meaning both will be playable.
3. How should you reload
a. One bullet at a time
b. Reload all at once
Status
Terrain - 75%
Triggers - 10%
Abilities - 90%
Units - 90%
Map Things:
Sniping Systems is working
Bullet Systems is a bit buggy but getting some fixxing up
Reload system is still to come.
Some Feedback will be apreciated.
ChangeLog
v1.00 Still in Progress.