Blackveiled
Formerly, Ban-Lord
- Reaction score
- 157
Rise of Nations
Current Version: Unreleased
Rise of Nations is an enhanced melee game, with an extensive economy and government system. You must keep your civilians happy, at the same time defending yourself from other nations attempting to conquer you and the rest of the world.
Building Strategy
Building structures will take strategy, and a little bit of patience. Over time, that patience will pay off. First, you must place a Town Hall, that will be your main structure and the main lumber drop off point for your nation. So, it is essential to place this building near trees. Next, you must place some roads. Placing roads, you can do this however you want, but it is more effective when you place them in straight lines. Next, you should place a Bank, Market, and a Job Market. These will provide storage, food, and jobs for your civilians, which will make the growth of your city increase, and improve overall happiness of your nation, and happiness will reduce the chance of a riot happening. The next paragraph will tell you about keeping civilians happy, mostly.
To keep your civilians happy, you will need Job Markets, Marketplaces, and Banks. But the most important way to keep your civilians happy, is feeding them. Food doesn't just come out of the ground, it must be grown from the ground (just a sentence to wake you up if you're bored), by placing Agricultural Zone marks along roads, building these along the roads will improve the rate they grow, you can also improve the rate they grow by placing a farm beside them. There are also ways you can make your civilians unhappy, such as, civilians do not like rural areas, so Agricultural Zones will make your civilians happy, and unhappy at the same time. So, it is best to place Agricultural Zones out of your city, where your civilians won't be affected. Another way to make your civilians unhappy, is building Industrial inside of your city. Industrial Zones, have a huge effect on your nation's civilians happiness, and growth. The area of effect from Industrial Zones is huge, but you will require Industrial Zones later on if you wish to progress militaristically.
Military
Military in this game is different from most games, you need reserves. Reserves are gained based on your civilian's happiness. You can gain a certain amount of reserves based on your civilians happiness, and civilian count. You can also draft civilians from their homes, but this will cause civilian depression, which will most likely cause riots. Drafts will be necessary if you need a military quickly, but military reserves are gained quickly, and it will be un-nessesary to draft anyways.
.. more information being worked on ..
This project is hosted at: http://www.gamerz-forum.com/forum/rise-nations/