Quauhtli
I have the right to remain silent.
- Reaction score
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Newest update: Edited stuff
Latest Update: 11/5/06 9:18 AM
Unknown Island ORPG
Total Map Completion: Almost 50%
Total Map Size: 422 Kb
Total Music Size: 6Mb
Unknown Island
By Quauhtli
Aasimir, Joowna
The Story...
"You wake up... You feel pain, and see you're wounded. You look around. You're on an island... A strange island. Trying to stand up, you feel great pain, but somehow it dissapears after a small moment... You look behind you, and you see... A ship... Suddenly a light flash appears, and you get a flashback...
You see someone traveling on the ship, and you see some other people beside him. Then you see the people chanting and screaming... You don't really understand what they say, since it's all going so fast... You hear... Sea Monster... Storm... Strange fog...
The flashback fades...
In front of you you spot a destroyed box, with some weapons inside it. A sword, a bow and some arrows, a staff, a rod and two daggers..."
The adventure, has begun...
Total Completion:
Terrain: 45%
Units: 32%
Abilities: 11%
Doodads: 40%
Music: 77%
Triggers: 16%
Quests: 50%
Classes: 45%
Extra: 42%
UI includes:
- Great Adventure
- Epic area to explore
- Unique Key arrow movement controll
- Third Person Camera View
- Five different Classes
- Single player and Multi player options
- Alot of different ways to complete the game
- Lots of different Items
- Lots of different Creatures
- Unique stuff
- Lots of Quests
- Class specific Quests
- Alot of ability ideas
- And much, much more!
Screenies:
Total Quests:
17 Quests
2 Important Quests
4 Normal Quests
5 Bonus Quests
6 Class Quests
IQ: Welcome to the island
Recommended Level: 1
Quest: 89% complete
IQ: Letter of the Mysterious one
Recommended Level: 11
Quest: 37% complete
NQ: A family at war...
Recommended Level: 5+
Quest: 23% complete
NQ: History of the Hero
Recommended Level: 2+
Quest: 31% complete
NQ: Wings of the Sea Drake
Recommended Level: 15+ - MULTIPLAYER RECOMMENDED
Quest: 27% complete
NQ: Big Bad Bad Guys
Recommended Level: 15+ - MULTIPLAYER RECOMMENDED
Quest: 14% complete
BQ: Swamp Explorer
Recommended Level: 7
Quest: 67% complete
BQ: Secret of the Ghosts
Recommended Level: 6-15 - MULTIPLAYER RECOMMENDED
Quest: 9% complete
BQ: Search for the lost Makrura Part1
Recommended Level: 3-6
Quest: 95% complete
BQ: The Makrura Fellowship Part2
Recommended Level: 5-8
Quest: 19% complete
BQ: Darkness of SpiritVale Part3
Recommended Level: 16-19 - MULTIPLAYER RECOMMENDED
Quest: 15% complete
===========================================
Class Quests:
In Unknown Island, there is a special and unique, class quest system, wich means that heroes from the apropriate class can do the quest.
Warrior Quest 1: Mystic Sword
Starting Level: 6
Quest: 40% complete
Ranger Quest 1: The Mysterious Tree
Starting Level: 6
Quest: 45% complete
Magician Quest 1: Arcane Canyon
Starting Level: 6
Quest: 22% complete
Magician Quest 2: Power of the scepter
Starting Level: 10
Quest: 1% complete
Rogue Quest 1:Lost Child
Recommended Level: 6
Quest: 40% complete
Priest Quest 1: The Sick Mur'gul
Recommended Level: 6
Quest: 30% complete
-More coming soon-
Classes:
There are 5 unique classes, all with special abilities and ways of combat.
Here follows a explanation of the 5 classes:
The fierce Warrior:
-High Damage
-Mail Armor
-Slow Attackspeed
-High Hitpoints
Notes:
The Warrior attacks slow, but does great damage. He can equip lots of weapons. The warrior is unique, like the rogue, since it has a different mana system then the other classes. The warrior has "Might" wich increases when attacking, but starts at 0, and the maximum might is 100. Might decreases while not attacking.
The swift Archer
-Moderate Damage
-Leather armor, learns mail
-Moderate Attackspeed
-Low Hitpoints
Notes:
The Archer is a great ranged attacker, but is easily killed when in close combat. The archer can run fast, wich makes him easy to escape close combat, also, the archer can learn mail armor on level 15.
The mighty Magician
-Low to High Damage
-Cloth armor
-Slow Attackspeed
-Low Hitpoints
Notes:
The magician has special powers, wich makes him able to attack ranged, but only by using mana. If his mana is depleted, the magician must attack from melee, and is very easily killed by this.
The sneaky Rogue
-Moderate Damage
-Leather armor
-Quick Attackspeed
-Moderate Hitpoints
Notes:
The rogue is adviced for fighting in groups, since he attacks great when not attacked himself. The rogue also has a unique mana type, "Energy", this replenishes really fast, but only has 100 energy. The rogue really uses all his energy fast, with his powerfull abilities.
The noble Priest
-Low Damage
-Cloth armor
-Slow Attackspeed
-Low Hitpoints
Notes:
The priest is only adviced for multiplayer modes, since he has very low damage, attackspeed, armor and hitpoints. The priest uses his mana to replenish life, and enchant armor and damage of allies.
Armorers:
Warrior: Cloth, Leather, Mail, Shields
Ranger: Cloth, Leather, Mail-Level 15
Magician: Cloth
Rogue: Cloth, Leather
Priest: Cloth
Weaponry:
Warrior: Swords, Daggers, Hammers, Axes, Staffs
Ranger: BowNArrows, Swords, Daggers, Staffs
Magician: Maces, Staffs, Wands, Magic Swords
Rogue: Swords, Daggers
Priest: Staffs, Wands, Rods
Creatures:
The Mur'guls:
The "standing lizard" creatures. Although not that hostile, once attacked they can do some serious damage, with their self created blades of rare materials, wich are not known to the survivor. The mur'gul live in large groups, and there queen Taunta, is a peacefull mur'gul, only wanting the best for the mur'guls. The mur'guls use dark magic, but only use it when desperatly needed, like when a wolf is attacking a bunny. The mur'gul wear masks, and have shields made out of the same material as their blades.
The Murlocs:
These "nephews" of the mur'guls are a bit less civilized. They're leader, Gur'Hal, is more hostile then queen Taunta, but he also is a good murloc. However, since the murlocs have been entering the mur'gul lands for their own safety, Gur'Hal has been more hostile then ever, the mur'guls think this comes because Gur'Hal has tasted the taste of blood. Unlike the mur'guls, the murloc wear no masks, and have shields made of coral and wood mixed by sea giant blood. The murloc use two forms of the mystic magic, shadow and poison. Murloc magicians use poison to cripple their enemies, and murloc warriors use shadow magic to stealth and crush enemies from behind.
The Makrura:
The "water snail" creatures. The makrura use there hammer shaped fists to crush oponents, and easily make them unconsious. The rare ranged makruras shoot strange spikes and use the mystic magic form nature and the elemental form water, both for good and bad things. The makrura never really were hostile, but since the new leader has come, and created a fellowship for the stronger makrura, the makrura have become dangerous creatures...
The Sea Drake:
These water dragons are one of the most powerfull creatures on the island. They have dangerous poison breath, and know all the elemental and mystic magic forms... The Sea Drake have been in war with the Eglas for a long time, since the Eglas have accidently destroyed Sea Drake eggs.
The Eglas:
The bird creatures are powerfull and greatly civilized. They know earth and air magic, and live in groups. With their sharp beaks they can destroy almost everything, but recently they have been driven back, because the murloc have entered their areas.
The Halgar:
Powerfull volcano creatures, wich can stand up to any heat. They live in the volcano caves. They have created great weapons from unique materials found only inside the volcano caves. The Halgar are friendly, but if you enter their caves, they will do anything they can, do wipe you out.
The Ghosts
Not much is known about these creatures. They wander around SpiritVale, attacking all they see, no one understands them, as they speak in strange languages.
Trinities:
These special half horse creatures are more civilized then the Eglas, but still don't know how to create great weaponry. Recently, the Trinities have divided in five different groups, since they fight over who is the upper god. The Trinities all believe in the gods, but all think that a different god is the upper god. They have divided in the groups:
Fireproof Clan ~ Fire
Earthin Clan ~ Earth
Typhoon Clan ~ Water
Stormderas Clan ~ Air
Trant Clan ~ Nature
The groups all know one form of magic, and believe in the god of that magic. The Trinities are all friendly creatures to all but each other. Only the Stormderas and the Trant groups are still allied with each other. The Trinities are very powerfull creatures on the island.
We currently need ability ideas.
Creators of Unknown Island:
Quauhtli
Story, Quests, Units, Heroes
Personal Message:
I hope this game is going to be great!
Aasimir
Triggering, Featuring, Extras
Personal Mesage:
Keep... Doing.. Stuff...
Joowna
Terrain, Music, Doodads
Personal Message:
~
Special Thanks:
radienx0000
Lots of Ideas
Personal Message:
~
Denkmax
AI
Personal Message:
~
Überplayer
Abilties
Personal Message:
At least the abilties are gonna be fantastic!
Thanatos_820
Search-An-Idea thread
Personal Message:
~
For all you still with a ~ just tell me what your PM is.
Unknown Island is a RPG game.
Latest Update: 11/5/06 9:18 AM
Unknown Island ORPG
Total Map Completion: Almost 50%
Total Map Size: 422 Kb
Total Music Size: 6Mb
Unknown Island
By Quauhtli
Aasimir, Joowna
The Story...
"You wake up... You feel pain, and see you're wounded. You look around. You're on an island... A strange island. Trying to stand up, you feel great pain, but somehow it dissapears after a small moment... You look behind you, and you see... A ship... Suddenly a light flash appears, and you get a flashback...
You see someone traveling on the ship, and you see some other people beside him. Then you see the people chanting and screaming... You don't really understand what they say, since it's all going so fast... You hear... Sea Monster... Storm... Strange fog...
The flashback fades...
In front of you you spot a destroyed box, with some weapons inside it. A sword, a bow and some arrows, a staff, a rod and two daggers..."
The adventure, has begun...
Total Completion:
Terrain: 45%
Units: 32%
Abilities: 11%
Doodads: 40%
Music: 77%
Triggers: 16%
Quests: 50%
Classes: 45%
Extra: 42%
UI includes:
- Great Adventure
- Epic area to explore
- Unique Key arrow movement controll
- Third Person Camera View
- Five different Classes
- Single player and Multi player options
- Alot of different ways to complete the game
- Lots of different Items
- Lots of different Creatures
- Unique stuff
- Lots of Quests
- Class specific Quests
- Alot of ability ideas
- And much, much more!
Screenies:
Total Quests:
17 Quests
2 Important Quests
4 Normal Quests
5 Bonus Quests
6 Class Quests
IQ: Welcome to the island
Recommended Level: 1
Quest: 89% complete
IQ: Letter of the Mysterious one
Recommended Level: 11
Quest: 37% complete
NQ: A family at war...
Recommended Level: 5+
Quest: 23% complete
NQ: History of the Hero
Recommended Level: 2+
Quest: 31% complete
NQ: Wings of the Sea Drake
Recommended Level: 15+ - MULTIPLAYER RECOMMENDED
Quest: 27% complete
NQ: Big Bad Bad Guys
Recommended Level: 15+ - MULTIPLAYER RECOMMENDED
Quest: 14% complete
BQ: Swamp Explorer
Recommended Level: 7
Quest: 67% complete
BQ: Secret of the Ghosts
Recommended Level: 6-15 - MULTIPLAYER RECOMMENDED
Quest: 9% complete
BQ: Search for the lost Makrura Part1
Recommended Level: 3-6
Quest: 95% complete
BQ: The Makrura Fellowship Part2
Recommended Level: 5-8
Quest: 19% complete
BQ: Darkness of SpiritVale Part3
Recommended Level: 16-19 - MULTIPLAYER RECOMMENDED
Quest: 15% complete
===========================================
Class Quests:
In Unknown Island, there is a special and unique, class quest system, wich means that heroes from the apropriate class can do the quest.
Warrior Quest 1: Mystic Sword
Starting Level: 6
Quest: 40% complete
Ranger Quest 1: The Mysterious Tree
Starting Level: 6
Quest: 45% complete
Magician Quest 1: Arcane Canyon
Starting Level: 6
Quest: 22% complete
Magician Quest 2: Power of the scepter
Starting Level: 10
Quest: 1% complete
Rogue Quest 1:Lost Child
Recommended Level: 6
Quest: 40% complete
Priest Quest 1: The Sick Mur'gul
Recommended Level: 6
Quest: 30% complete
-More coming soon-
Classes:
There are 5 unique classes, all with special abilities and ways of combat.
Here follows a explanation of the 5 classes:
The fierce Warrior:
-High Damage
-Mail Armor
-Slow Attackspeed
-High Hitpoints
Notes:
The Warrior attacks slow, but does great damage. He can equip lots of weapons. The warrior is unique, like the rogue, since it has a different mana system then the other classes. The warrior has "Might" wich increases when attacking, but starts at 0, and the maximum might is 100. Might decreases while not attacking.
The swift Archer
-Moderate Damage
-Leather armor, learns mail
-Moderate Attackspeed
-Low Hitpoints
Notes:
The Archer is a great ranged attacker, but is easily killed when in close combat. The archer can run fast, wich makes him easy to escape close combat, also, the archer can learn mail armor on level 15.
The mighty Magician
-Low to High Damage
-Cloth armor
-Slow Attackspeed
-Low Hitpoints
Notes:
The magician has special powers, wich makes him able to attack ranged, but only by using mana. If his mana is depleted, the magician must attack from melee, and is very easily killed by this.
The sneaky Rogue
-Moderate Damage
-Leather armor
-Quick Attackspeed
-Moderate Hitpoints
Notes:
The rogue is adviced for fighting in groups, since he attacks great when not attacked himself. The rogue also has a unique mana type, "Energy", this replenishes really fast, but only has 100 energy. The rogue really uses all his energy fast, with his powerfull abilities.
The noble Priest
-Low Damage
-Cloth armor
-Slow Attackspeed
-Low Hitpoints
Notes:
The priest is only adviced for multiplayer modes, since he has very low damage, attackspeed, armor and hitpoints. The priest uses his mana to replenish life, and enchant armor and damage of allies.
Armorers:
Warrior: Cloth, Leather, Mail, Shields
Ranger: Cloth, Leather, Mail-Level 15
Magician: Cloth
Rogue: Cloth, Leather
Priest: Cloth
Weaponry:
Warrior: Swords, Daggers, Hammers, Axes, Staffs
Ranger: BowNArrows, Swords, Daggers, Staffs
Magician: Maces, Staffs, Wands, Magic Swords
Rogue: Swords, Daggers
Priest: Staffs, Wands, Rods
Creatures:
The Mur'guls:
The "standing lizard" creatures. Although not that hostile, once attacked they can do some serious damage, with their self created blades of rare materials, wich are not known to the survivor. The mur'gul live in large groups, and there queen Taunta, is a peacefull mur'gul, only wanting the best for the mur'guls. The mur'guls use dark magic, but only use it when desperatly needed, like when a wolf is attacking a bunny. The mur'gul wear masks, and have shields made out of the same material as their blades.
The Murlocs:
These "nephews" of the mur'guls are a bit less civilized. They're leader, Gur'Hal, is more hostile then queen Taunta, but he also is a good murloc. However, since the murlocs have been entering the mur'gul lands for their own safety, Gur'Hal has been more hostile then ever, the mur'guls think this comes because Gur'Hal has tasted the taste of blood. Unlike the mur'guls, the murloc wear no masks, and have shields made of coral and wood mixed by sea giant blood. The murloc use two forms of the mystic magic, shadow and poison. Murloc magicians use poison to cripple their enemies, and murloc warriors use shadow magic to stealth and crush enemies from behind.
The Makrura:
The "water snail" creatures. The makrura use there hammer shaped fists to crush oponents, and easily make them unconsious. The rare ranged makruras shoot strange spikes and use the mystic magic form nature and the elemental form water, both for good and bad things. The makrura never really were hostile, but since the new leader has come, and created a fellowship for the stronger makrura, the makrura have become dangerous creatures...
The Sea Drake:
These water dragons are one of the most powerfull creatures on the island. They have dangerous poison breath, and know all the elemental and mystic magic forms... The Sea Drake have been in war with the Eglas for a long time, since the Eglas have accidently destroyed Sea Drake eggs.
The Eglas:
The bird creatures are powerfull and greatly civilized. They know earth and air magic, and live in groups. With their sharp beaks they can destroy almost everything, but recently they have been driven back, because the murloc have entered their areas.
The Halgar:
Powerfull volcano creatures, wich can stand up to any heat. They live in the volcano caves. They have created great weapons from unique materials found only inside the volcano caves. The Halgar are friendly, but if you enter their caves, they will do anything they can, do wipe you out.
The Ghosts
Not much is known about these creatures. They wander around SpiritVale, attacking all they see, no one understands them, as they speak in strange languages.
Trinities:
These special half horse creatures are more civilized then the Eglas, but still don't know how to create great weaponry. Recently, the Trinities have divided in five different groups, since they fight over who is the upper god. The Trinities all believe in the gods, but all think that a different god is the upper god. They have divided in the groups:
Fireproof Clan ~ Fire
Earthin Clan ~ Earth
Typhoon Clan ~ Water
Stormderas Clan ~ Air
Trant Clan ~ Nature
The groups all know one form of magic, and believe in the god of that magic. The Trinities are all friendly creatures to all but each other. Only the Stormderas and the Trant groups are still allied with each other. The Trinities are very powerfull creatures on the island.
We currently need ability ideas.
Creators of Unknown Island:
Quauhtli
Story, Quests, Units, Heroes
Personal Message:
I hope this game is going to be great!
Aasimir
Triggering, Featuring, Extras
Personal Mesage:
Keep... Doing.. Stuff...
Joowna
Terrain, Music, Doodads
Personal Message:
~
Special Thanks:
radienx0000
Lots of Ideas
Personal Message:
~
Denkmax
AI
Personal Message:
~
Überplayer
Abilties
Personal Message:
At least the abilties are gonna be fantastic!
Thanatos_820
Search-An-Idea thread
Personal Message:
~
For all you still with a ~ just tell me what your PM is.
Unknown Island is a RPG game.