Floating texts got an own GUI function to show/hide them for certain players.
For special effects you would need to use jass in the form of "GetLocalPlayer()" comparison.
This is a little more complicated issue since the function can cause desync errors in your map if used incorrectly.
I bet you can find plenty of material for the topic if you search in this forum for "GetLocalPlayer()", most likely there will even be a turtorial based on it.
do something like this: (note: comments are behind a //)
Trigger:
Show stuffs for only one player
Events
Conditions
Actions
Floating Text - Create a floating text that reads "" at (some location) //blank floating text
For loop integer A from 1 to 12 do actions
Loop - Actions
Set StringVariable = "Player " + String(Integer A) //we do this outside of the if GetLocalPlayer() part so that we dont create a string inside it which can cause desyncs
Set PlayerVariable = Player(Integer A) //this is the local player for the current string that we want to display it to
Custom Script: if GetLocalPlayer() == udg_PlayerVariable then //if statement start, case sensitive
Floating Text - Set Text of Last Created Floating Text to StringVariable //set the text of the floating text from before to the string variable we saved, but only for the local player
Custom Script: endif //end of the if statement, this is required and must be case-sensitive
basically this sets the text of the floating text we created to: "Player " + Number of Player, so the text displays differently for every single player
Trigger:
actions you can use inside a GetLocalPlayer() if statement:
Set Visibility (multiboards, text, etc, BUT NOT units/doodads, etc)
Set Text (works for multiboards floating text game text etc, but MUST use a string variable to change the text, not a direct string like "Hi")
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!