SC2 IS Warcraft 3 with better gameplay, and graphics.
SC2 IS Warcraft 3 with better gameplay, and graphics.
This is completely wrong. SC2 and WC3 are completely different games.
c'mon, seriously, you really ask that question?Please tell me whats different.
So you compare a full game to a beta, compare games with a totally different concept
Large armies vs Hero focused group with a few other units tagging along, very small scale battling.
Its quite hard to make that kind of comparison
i say the 2 games cater to 2 different audiences.
Warcraft focuses more on heroes and small scale battles.
Starcraft is a game of masses of units.
very different.
on the custom games side,
the warcraft 'feel' of being magical and medieval is vastly different
from the futuristic environment of sc and people have preferences.
i personally prefer the wc3 environment.
It's not even about the themes, if you think about the amount of options, Starcraft II would be massing and harassing. While Warcraft III is CC, getting items, and neutral units like the flying goblin thing that can carry units(forgot what it was called).
I'm not referring to massing futuristic units compared to using magic and heroes.
Starcraft is really massing units either in your base, on an expo, or near pylons. What else can you do?
Don't talk about the fact that you're massing medival units not future units. That has very little to do with the actually utilizing your skills, which I believe Warcraft does better.
You are mistaken if you think massing one or two units in your base is more fun than playing Warcraft.
Lol@YourFace
Personally I played both games for years and I really do prefer starcraft.
Not being biased at all, I loved both games styles of play but you can't really say all starcraft is "massing and harassing" because really I could say the same as WC3. You either creep or harass, either rush or tech, and decide what you do. The real micro comes in with the heroes, and some casting with your tag along units as well as item composition/usage. You build expos but you don't really dedicate that much into them because they are just their to get your resources. So, warcraft3 is more small scale hero micro centered.
Starcraft I find is more of a true "RTS" so to speak of with a larger scale. With a larger unit cap and smaller "food" prices for units, you can get fairly large armies. When you build an expo, you need to build up defenses and you can decide how you want that base to produce units, like ground, air. etc. I also find I can largely use lower tier units consistantly in starcraft, unlike warcraft 3 where in no circumstances does mass Taurens get owned by mass grunts, whereas mass speedlings can outperform mass ultras in a few occasions. I find there is more macro (which I love, matter of opinion) in starcraft then warcraft.
I dunno, love the two but SC is my fav.
Imagine blizzard getting bored so they rip off star wars, thrust orcs and ogres in, and combine terrans and zerg
PEW PEW!
"Along with that, someone could actually easily remake Wc3 onto Sc2... If there were models of course. "
Every RTS is the same game with a different theme, gameplay style, or objective.
That's why it's a genre.