Weep
Godspeed to the sound of the pounding
- Reaction score
- 400
I've noticed that the number of simultaneous effect sounds played in WC3 seems rather limited on Windows. I'm running XP, and I've tried all 3 possible sound providers in the sound options (default is Miles Emulated 3D). My sound card is a Conexant integrated laptop something-or-other; my drivers and WC3 are up to date.
This is in comparison to running the game on Mac OS X, whereon some of my custom abilities that play effects rapidly and repeatedly sound fine, while sounding quite dumb on Windows.
Anyone know something that can be done to change this behavior in WC3?
This is in comparison to running the game on Mac OS X, whereon some of my custom abilities that play effects rapidly and repeatedly sound fine, while sounding quite dumb on Windows.
Anyone know something that can be done to change this behavior in WC3?