Ouguiya
New Member
- Reaction score
- 11
Hello again, dear Community.
I had an idea recently, which I would very much love to integrate into my map, if at all possible.
To get straight to the point: The idea would be a sort of Spell Shield, which does not simply "block" an enemy spell, but reflects it unto it's caster.
The problem I have here is that I do not know of any item which already accomplishes this, and I do not really know how to create it with a trigger. It would be no problem to make an event "Starts the effect of an ability" and then "Unit of targeted ability has spell shield", but then, how to proceed? The Triggers (at least the GUI, and I don't know JASS), only allows units to cast spells.
Of course it would be possible to create a dummy unit at the position of the targeted unit, and give it (Ability being cast), but then how to order the dummy unit to use exactly this spell is a mystery for me.
Does anyone have any ideas here?
Thanks in advance.
Yours,
Ouguiya
I had an idea recently, which I would very much love to integrate into my map, if at all possible.
To get straight to the point: The idea would be a sort of Spell Shield, which does not simply "block" an enemy spell, but reflects it unto it's caster.
The problem I have here is that I do not know of any item which already accomplishes this, and I do not really know how to create it with a trigger. It would be no problem to make an event "Starts the effect of an ability" and then "Unit of targeted ability has spell shield", but then, how to proceed? The Triggers (at least the GUI, and I don't know JASS), only allows units to cast spells.
Of course it would be possible to create a dummy unit at the position of the targeted unit, and give it (Ability being cast), but then how to order the dummy unit to use exactly this spell is a mystery for me.
Does anyone have any ideas here?
Thanks in advance.
Yours,
Ouguiya