WIP Defense of the Ancients : Revival

Red

New Member
Reaction score
0
Nice work! For the Player Red and Player Green you could make both of them to "Neutral" control and rename them to The Sentinel[Red] and The Scourge[Green]. Quelling Blade "Melee" and "Ranged" should have a proper descriptions and make them can't be sold. You could also remove the Players patron at tavern area. Sentinel and Scourge bottom lane creeps should have a proper pathing rather than they fight at the Neutral creeps area. Continue fixing the recipes triggers and the Water default color to "Blue". The Neutral creeps don't seems to spawn so fix that and "Roshan" area seems to be blocked too.

Edited: Fix the "Recipe finishing with a full inventory". Quelling Blade should based on "Demolish" rather than "Cleave" because it won't work for Ranged if it's "Cleave".
 

CungPowCow

Cool Member
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6
Thanks. Updated to v0.233 with the changelog.

I'm not so sure how making Sentinel & Scourge both neutral would work. The player patron, I use them to prevent taverns from requiring a nearby patron. If you know of a way around this without the Player patron unit then I'm open ears.

Anyways, enjoy. :)
 

HeX.16

Isn't Trollin You Right Now
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131
So its like an open source dota?
If you want i can send you all the dota effects it could help you out.
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
Is it just me or is there no way to buy heroes and why are there only 3 spells and all bugged? I dont even see how this is useful.
 

SanKakU

Member
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21
quite frankly, i love the screenshots...brown dirt is so not done enough...

edit: just read the part about the gui... uhh...i'll take a look at the map but idk if it's going to be very good considering you said that. but hey, whatever...i don't know what's up for sure until i start testing it i guess
 

Baldar

New Member
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2
I don't really understand the point of making this, it look like a version of Dota Allstars but with less features and heroes... :confused:
 

CungPowCow

Cool Member
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6
I don't really understand the point of making this :confused:

@Baldar: To make an open-source version of the map. :)

Sorry for the slow updating guys, I tried getting EGUI to work in it but failed. Updated to 0.234 with Drow Ranger's skills made, (They were easy.) I think to make this feel like a more complete map, I'll work a bit more on hero skills now.
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
@Baldar: To make an open-source version of the map. :)

Sorry for the slow updating guys, I tried getting EGUI to work in it but failed. Updated to 0.234 with Drow Ranger's skills made, (They were easy.) I think to make this feel like a more complete map, I'll work a bit more on hero skills now.

Please do
 

Zwiebelchen

You can change this now in User CP.
Reaction score
60
What point is there to create an open-source dota when the maker has no idea about scripting? :nuts:
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
Sweet imma steal i mean borrow those spells xD
EDIT: That one doesnt work either. But i dont get any syntax errors any1 know what it is?
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
EDIT 2: Another reason to carry on with this map all the other dota maps are BROKEN!!!
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
they require vJASS (NewGen)..

and DotA's 'complicated' spells are coded in vJASS.
it's difficult (and somewhat pointless) to code them forcibly into GUI.

I have newgen can you open it?
I agree with the rest.
 
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