- Reaction score
- 1,694
Yeah, I'm starting to add more of them between the range v0.5 to v1.0. How's the map? I believe on Saturday, you may get some free times.
11,9k? What, there are those things left? I thought they died out like 10 years ago.
My server is really slow, I can hardly get past 22 Kilobytes at the peak.
They're not dead, just that I live in a developing country, and not in USA. A country where people just say: "It's Taiwan."
Great. I respect your allegiance to your map.
After this you can start something hard like rpg, no doubt
Event
Map initialization
Condition
Action
Set typeofBuilding[(Player number of (Triggering player))] = (Unit-type of (Constructed structure))
Ok, yet there's no triggering player?
Very
Event
Map initialization
Condition
Action
Set typeofBuilding[(Player number of (Triggering player))] = (Unit-type of (Constructed structure))
1. I'll ask the conversion in the WE Help Forums.
2. The line that said:
Code:Event Map initialization Condition Action Set typeofBuilding[(Player number of (Triggering player))] = (Unit-type of (Constructed structure))
Is that I suppose the Map Initialization trigger would make it a global variable. Don't know much, just that it's a safer way to express the variables. Unless I misunderstood it way too out...