futuristic gear room

G

guitarplay

Guest
Had a vision and went with it. I like it so far please comment on it. I want to use a type of laser like energy to attach the gear to the inner motor or whatever it is. I cant get anything to look go yet so i left it out in the render. Its taken a bit of time so far, but i wanted to wait a bit before posting it, i was hoping to get the lasers in.
 

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w/e

Boaroceraptorasaurus-Rex
Reaction score
275
Looks cool.
Just add a bg, and some texture and you're set. :D
 
G

guitarplay

Guest
thanks. THe only reason its realistic is mainly because of the simple texture/ material, and it being renderd in yafray. Im gonna make a bg, and do a lot of that separate from the main model. Without the lasers i just added it takes around an hour. With them its around well over 14 hours. I did the first one and screwed up on light intensity crazy bad. Il post it anyway. I just started the second rendering with lasers now with about 1/3 the intensity. Hopefully it will work cause its annoying waiting a day and only being able to work for a little bit before having to start the rendering.
 

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G

guitarplay

Guest
its been a while since i posted updates. Ive only just now got the lights to a correct level. Since it takes around 12 hours to render i don't get very much time to work. I took a couple of renders to get right so each test took 12 hours on low quality!!! I finally got the lasers nearly perfect. Could be a little less intense but for now im happy. I can test when i need to render a new addition.


Tell me what you think, and what i should add in the bg to make it cool. Ima throw up some sweet like computer shit and some stuff on walls. Maby like server towers in one area, and a little computer terminal station in the corner.
 

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G

guitarplay

Guest
whel the only real materials ive made is the lasers actualy. What u see is all the same just grey that it automatically renders as without a material. That comes later.

and as for the lumps, you kinda gotta figure ur own reason for um but without them it looks to plain. I didnt give them much of a purpose. THere only on the showing side of each gear though as with the engines stands.
 

elmstfreddie

The Finglonger
Reaction score
203
I kinda thought it'd look better without the side-gear-lumps, because it lures your eyes away for some reason... Either that or I'm INSANE!!! :nuts: :nuts: :nuts: lol
 

sqrage

Mega Super Ultra Cool Member
Reaction score
514
I kinda thought it'd look better without the side-gear-lumps, because it lures your eyes away for some reason...

I agree, I think the blocks should at least have some kind of consistancy. It would make it look much better.
 

Andrewgosu

The Silent Pandaren Helper
Reaction score
716
That looks really awesome! Like it was said, it looks quite real.


What program do you use to model?
 

mase

____ ___ ____ __
Reaction score
154
Seriously, I wish I could model like that. That is really awesome.
 
G

guitarplay

Guest
whel, i use blender. And its completely free.

Bout the random blocks that stick out, il do some testing with those and giving them a patter or whatnot and see what i like. I appreciate that cause its the type of thing i can improve. I just did it preety randomly.

glad everyone likes it though. Il post another update when i have one. Im bussy as hell latelty.
 

Newbwc3

Sephiroth_VII
Reaction score
157
To make it a Gear room it must have lots of gears. So a good idea would be to copy that gear or half of it, and make copies of it around the room, in horizontal postions too. It would look good too if you put 2 gears side by side vertically.
 
G

guitarplay

Guest
valid point. Ive been playing around with what i think i should do and it would be a good space filler and look more appropriate that way. For now though ive started work on a desk. If you have ever seen grandmas boy and remember jd's desk, im thinkin along the lines of that. Im not quite copying it QUITE cause im too lazy to look at it closely, so im just kind making something similar. I renderd it on a different layer so it didnt take hours only like a minuite, but tell me what you think. Its the first step in creating a bg environment
 

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Newbwc3

Sephiroth_VII
Reaction score
157
A desk in a gear room....it just doesn't fit. Look at pictures of the inside of clocktowers and that should give you some inspiration. I know on one of the resident evils there was a cool clock tower...just cant remember which one it was.
 
G

guitarplay

Guest
whel i called it that (futuristic gear room) with lack of a better description and the fact i had no direction with the project, most of it im creating on the go. Tech center that runs two rediculous looking engine like generators that then power the large seemingly insignificant gears would be a better title i guess. Ima go somewhere with it by the time its done. Ima defenity add some more gears (thanks for the idea) that attach to that main one (probably not laser ones cause the lasers take up a redonculous amount of time to render) but something that leads outa the sceen cause i have nothing for them to turn other than more gears.

The desk is like the control center for the room, which is gonna be lined with all sorts of technical equipment.
 
G

guitarplay

Guest
did a bit more work on the desk with some computors. Best ive done cause ive been away for a week and just recently been too busy to model much.
 

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G

guitarplay

Guest
alright i do realize that ive been a bit spuratic with my posts but i made the time to do some more work and i think its starting to look realy nice. Please tell me what you think. Im almost ready to merge the two sceens.
 

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Xapphire

Liberty, Simply said; a lie.
Reaction score
45
Ok, Wow, That is amazing, best graphic i've seen today, or possibly this week.
<3 :) <3
 
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