You say you will update screenshots, but I yet to see it happen....
How does a picture of a creep want to make me play it? It doesn't.
You need interesting pics.
-terrarina ti je suck to moram reci
-imas bug kod itema , kad recept kupis on ti izgleda ko item kao da si ga kupio bez ostalih dijelova.....ne izgleda kao u dote ko ono parce papira ako item nije sastavljen , to me je nekoliko puta sjebalo....vidio sam da si napravio novu verziju pa mozda si to popravio...
ulti kod lune uradi da ne moze na structure i da je channeling.......uradi manje weavova kod njezinog ultija , ako iskljucis za structure.....
-Popravi imena itema one boje etc....
Mini Wars v0.91 CHANGELOG
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HIGHLIGHTS:
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- NEW TERRAIN SET.
- NEW FOGGING TERRAIN SYSTEM.
- Remade Tremble Lord's ultimate, Chaos Strike. Chaos Strike --> Fire PIllar
- Remade Scepter of the Sea.
- Remade Berserker's ultimate, Boomerang.
- Remade Lasso.
- New range units.
- Remade Moon Ranger.
- Removed Mini Map icons for base shops.
Tremble Lord:
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Chaos Strike:
Sends around fiery missiles that circle then move onto targets.
Fire Pillar:
Rises a pillar of fire at a target location, after 2 seconds the pillar explodes; dealing damage, stunning, and knocking back enemy units within 350 AoE.
Berserker:
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Old:
Sent out a boomerang that moved in a circle onto the target point and came back, dealing HEAVY damage to enemy units in the way. The damage was a bug, instead of damaging units once, it hit them more than once. Another bug was if you cast it JUST on yourself, the bommerang would stay for about 5 seconds, dealing over like 1000 damage to nearby units.
New:
Works similar to Wild Axes of DotA Allstars.
Scepter of the Sea:
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Old:
Released a series of water explosions, damage enemy units.
New:
Sends out a nova of water, the water deals 200 damage and pushes enemy units 500 distance.
HEROES:
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Lightning Spirit: Changed the visual effect for Lightning Rush and removed the pause.
Lightning Spirit: Added a 1.20/0.60 second casting time to Thunder Call.
Lightning Spirit: Increased Mana Cost on Thunder Call from 300/500 to 400/600.
Lightning Spirit: Nerfed Intelligence gain from 2.20 to 2.10.
Berserker: Changed the visuals for Enchanted Spear and reduced the AoE, 120 --> 90.
Berserker: Changed Boomerang.
Berserker: Changed Enchanted Spear to Tribal Spear.
Wizard: Added a 500 casting range to Mind Throw. Slightly changed visuals for Mind Throw.
Wizard: Changed missile projectile.
Wizard: Lowered animation backswing and improved cooldown.
Wizard: Nerfed Intelligence gain from 2.20 to 2.15.
Nightelf Blademaster: Recoded Blink so it does not reduce your distance by 1/4 when you cast outside max range.
Vampire: Fixed Death Shield damage, it only dealt 310 damage when the tooltip said 360 on Level 2.
Vampire: Added another crystal to Death Shield, now it is 4 from 3.
Deadeye: Fixed bug of Quench Life only stealing 8 life per second instead of 30.
Deadeye: Fixed the passive icon for Graverobber.
Blast Magician: Reduced damage on Pulse Magic by 15 for each level.
Moon Ranger: Fixed Starfall from damaging the enemy Fountain.
Tremble Lord: Incinerate buff changed to passive.
OTHER:
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- To destroy the Main Castle/Citadel you must first destroy the two Barracks.
- Undead Fountain: Projectile changed.
- Changed and added a Mana Potion description (Before: 20 seconds, after: 10 seconds).
- Changed and added a Heal Potion description (Before: 20 seconds, after: 10 seconds).
- Changed
- Pain Medallion mana cost increased from 25 to 30.
- Changed icons for Tombs at Secret Shop.
- Changed Power Glyph buff.
- When allied creep is denied, it creates a small effect on his chest uppon denying.
- Multi Kill description fixed.
- Changed Vampire aura buff to passive
- Changed Helm of Forsaken ''Ghost Aura'' buff to passive
- Fixed bug at Intelligence reduction (the heroes didn't taked damage).
- Tormentors are now spawned into 3 different spots.
- Mega Kill is in front of the Ludacrious Kill.
- Increased the size of total map region which prevents players to move out of the map.
- Changed region name from ''Luna'' to ''Furion Region''.
- The duration of message when you gain 21 now lasts longer.
- Changed missiles of neutral creeps.
- Changed name of Mask of the Betrayal to Mask of Betrayal.
- Changed name of the runes to Glyphs.
- New Mini map added.
- Taverns now include basic information such as range or melee type of hero.
- Undead changed to ''The Undead''.
- Swift Slam description problem solved.
- Two giant Warriors have a different attack sound.
- Reduced Blink range on NEB (Night Elf Blademaster).
- Global Chat changed to another hotkey.
- Moddingfiles is no longer displayed when game finishes.
- Modified Lightning Spirit's first spell.
- When you attack a Boss out of his region, a warning message will be showned for you.
- Increased Mask of the Betrayal AoE effect.
- Cursed Sword now costs 12 Heroic Points.
- Bone Staff now costs 10 Heroic Points.
- Water Scepter changed and now costs 8 Heroic Points.
- Elf Rampage is displayed as passive.
- Fixed Multiboard Icon Issue.
- Changed Glyph position for a bit.
- Increased mana cost on Petrify.
- Axe of Rexxar Remaked.
- Potion of Life heals 160 instead of 120.
- Alaros Stuff mana degeneration improved from 40% to 100%.
- Frost Orb description repaired.
- Ghost Aura is now treated as a passive skill.
- Each Boss gains 50 HP and +5 damage instead of 40 HP and +4 damage.
- Added movement speed to Helm of Agony.
Added Increased Attack Speed to Helm of Agony.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!