tooltiperror
Super Moderator
- Reaction score
- 231
Alright, my hatred of starting big projects and boredom lead me to create this game.
Naga Catch.
The game itself is pretty simple. It spawns naga, you click them, and they die. Pretty easy, right? The only problem is, for every 25 you kill, the more spawn at a time. During testing, I almost always lost around level 6 or 8, somewhere in that vicinity.
Look, I'll even give you a screenshot.
Bam, look at that. Nagas. Lots of 'em.
Pressing Escape will execute a special move!
Opensource, to boot, so you can edit how many lives you can start off with and anything else your heart desires.
You like the map? Post a comment, tell me about it, I love attention.
Look, below this underlined word. A download. Take it. TAKE IT.
[DIGG]Oh, look, if you point out this hidden text from quoting this post, I will love you and give the first person to notice it free rep.[/DIGG]
Naga Catch.
The game itself is pretty simple. It spawns naga, you click them, and they die. Pretty easy, right? The only problem is, for every 25 you kill, the more spawn at a time. During testing, I almost always lost around level 6 or 8, somewhere in that vicinity.
Look, I'll even give you a screenshot.
Bam, look at that. Nagas. Lots of 'em.
Pressing Escape will execute a special move!
Opensource, to boot, so you can edit how many lives you can start off with and anything else your heart desires.
You like the map? Post a comment, tell me about it, I love attention.
Look, below this underlined word. A download. Take it. TAKE IT.
[DIGG]Oh, look, if you point out this hidden text from quoting this post, I will love you and give the first person to notice it free rep.[/DIGG]