Minigame Naga Catch

tooltiperror

Super Moderator
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Alright, my hatred of starting big projects and boredom lead me to create this game.

Naga Catch.

The game itself is pretty simple. It spawns naga, you click them, and they die. Pretty easy, right? The only problem is, for every 25 you kill, the more spawn at a time. During testing, I almost always lost around level 6 or 8, somewhere in that vicinity.

Look, I'll even give you a screenshot.

fvvgut.png

Bam, look at that. Nagas. Lots of 'em.

Pressing Escape will execute a special move!

Opensource, to boot, so you can edit how many lives you can start off with and anything else your heart desires.

You like the map? Post a comment, tell me about it, I love attention.

Look, below this underlined word. A download. Take it. TAKE IT.

[DIGG]Oh, look, if you point out this hidden text from quoting this post, I will love you and give the first person to notice it free rep.[/DIGG]
 

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Roden

New Member
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2
Downloaded it and played it once.

Very well made I must say. I got to level 10 and killed 229 Naga. Got very challenging at around level 7, but it was a breeze till then, just spam killed the center. Anyway, good work, fun little game if you are trying to kill some time.

-Roden
 

tooltiperror

Super Moderator
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231
Woah, awesome, I didn't think people would actually download it and use it :p

But, thanks for all the compliments, guys.

I updated the coding a bit and color coded all alerts, and threw in a special effect for when you kill them.
 

Furby

Current occupation: News poster
Reaction score
144
So, please change effect, this one is too large sometimes I miss naga because of it. Try something shorter and smaller.

Also disable drag selection, it's a little abuse at start.

Nice free timer killer though. :)
 

tooltiperror

Super Moderator
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Furby, I removed the effect altogether. It's just commented out, however, so anyone with even a tiny bit of JASS Knowledge can go and remove the [ljass]// call...[/ljass]

The probably only cool thing I did this update was add in a special skill, killing all Naga on the map when you press escape. Of course, you gotta unlock it first. Pressing escape without the ability unlocked will result in [ljass]You still need x kills to use the special ability.[/ljass]

Edit: By the way, I purposely designed the difficulty with the selection box in mind. However, I made the units spawn for Teal instead of Red so that you couldn't collect more than one at a time.
 

tooltiperror

Super Moderator
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Attached a final version to the first post.
 

tooltiperror

Super Moderator
Reaction score
231
Nice job! Of course, I don't know if you modified the [ljass]udg_Lives[/ljass] variable.
 

Idance

New Member
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4
No, I just used a script that simulates the effect of repeated clicks just holding it. :D I'm a haxx0rrr
 

Medeam

New Member
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3
"function InitTrig_Configuration takes nothing returns nothing

// The game too hard for you?

// Increase this value a bit.

set udg_Lives=2
endfunction

I decreased it :)"

Not bad map, I should of used 25 lives as standard :nuts:.....
:) woulda beaten the record :D
 

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tooltiperror

Super Moderator
Reaction score
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Yeah, I may do another update with many more configurable options. But without vJASS (static-ifs) that may be unhealthy for the script.
 
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