Archideas
Active Member
- Reaction score
- 32
Odin
Forsaken Prophet
Ranged/Intelligence
Intelligence - High
Strength - Low
Agility - Medium
Forsaken Prophet
Ranged/Intelligence
Intelligence - High
Strength - Low
Agility - Medium
Typhoon
Creates a strong typhoon at the targeted location. The typhoon will slowly move towards nearby enemy units if no enemy heroes are nearby. Enemy units who get too close to the typhoon will be sent flying up in the air and plummet down, dealing damage to nearby enemy units and slowing the falling unit for a period of time. Nearby friendly units gain movement speed bonus. Typhoon lasts 15 seconds.
Level 1 - Deals 70 damage to enemy units and slows them by 36% for 4 seconds. Increases nearby friendly units movement speed by 30%.
Level 2 - Deals 100 damage to enemy units and slows them by 42% for 4 seconds. Increases nearby friendly units movement speed by 38%.
Level 3 - Deals 130 damage to enemy units and slows them by 48% for 4 seconds. Increases nearby friendly units movement speed by 46%.
Level 4 - Deals 160 damage to enemy units and slows them by 54% for 4 seconds. Increases nearby friendly units movement speed by 54%.
Unholy Conversion
Sends an unholy bolt jumping around enemy units, leeching their health. After the last jump, the bolt returns to Odin. The stored energy can either be used to heal a friendly unit by 50% of the total damage dealt or restore 40% of total damage dealt of Odin's mana.
Level 1 - Drains 60 health from every unit. Max 3 jumps.
Level 2 - Drains 100 health from every unit. Max 4 jumps.
Level 3 - Drains 140 health from every unit. Max 5 jumps.
Level 4 - Drains 180 health from every unit. Max 6 jumps.
Wandering Spirits
Summons wandering spirits from the underworld to Odins side. Each spirit gives different effects. Wandering Spirits have 200 mana and 2 mana regeneration per second. Each spell has a 5 second cooldown that is not shared.
Level 1 - Summons a green wandering spirit that can cast Essence of Blight, which heals a friendly unit by 20 health. Costs 20 mana to cast.
Level 2 - Summons a purple wandering spirit that can cast Spell Steal, which steals a friendly or negative buff and applies it to a friendly or enemy unit. Costs 35 mana to cast.
Level 3 - Summons a blue wandering spirit that can cast Faerie Fire, which reduces an enemy units armor by 4 or increases a friendly units armor by 4. Costs 25 mana to cast.
Level 4 - Summons a red wandering spirit that can cast Bloodlust, which increases a friendly units attack and movement speed by 35%. Costs 30 mana to cast.
Vulture Form
Morphs Odin into a vulture, allowing him to swiftly move across the battlefield. But at a high cost, increases damage taken while in vulture form and renders him unable to cast spells or attack.
Level 1 - Increases damage taken by 30%. Takes 3 seconds to cast.
Level 2 - Increases damage taken by 25%. Takes 2.25 seconds to cast.
Level 3 - Increases damage taken by 20%. Takes 1.5 seconds to cast.
Resources:
http://www.hiveworkshop.com/forums/icons-541/btndarkprophet-56180/?prev=search=prophet&d=list&r=20
http://www.hiveworkshop.com/forums/skins-552/darkprophet-61537/?prev=search=medivh&d=list&r=20
http://www.hiveworkshop.com/forums/...vulture-61538/?prev=search=medivh&d=list&r=20
http://www.hiveworkshop.com/forums/icons-541/btntornado-130104/?prev=search=tornado&d=list&r=20
http://www.hiveworkshop.com/forums/...h-54586/?prev=search=death&r=20&d=list&page=2