Spell Name : Surrender to Magic (active)
Description:
Hero casts a curse on a target that is decreasing his magic resistance by 3% x level of the abillity. Only usable on enemy units. Last 10 seconds.
@Glenphir
i deleted Gust & Enclose, not knowing that the links on first page links to the link of the spell, rather than the link to your attachment storage xD did you still wanted me to upload them?
oops forgot =D just addohh didnt know tats vertical(tot its horizontal). ok now theres 1 last problem, theres no dmg?(u can jus show it to me how to do it, no nid to put another map)
oops forgot =D just add
Trigger:
- Hashtable - Save Handle OfTemp_Unit[1] as 0 of (Key (Last created unit)) in Hashtable
under
Trigger:
- Unit - Create 1 Gust (+0) for (Owner of (Triggering unit)) at Temp_Point facing Default building facing degrees
in Enclose trigger then it should work
EDIT uploaded map
Enclose (Most Recent) Post 219
@ Time Spin
- any particular model? eg blademaster, since spinning animations are rare..
@Weaken Armor
- how do you want these buff stacked when 2+ units with diff level apply this effect? e.g replace the stack with its level, create a new stack?
- stacking >> reset duration or seperate duration?
- buff placer ok? or just onattack event is fine?
- vjass system tolerable? (just for 1-3 line customscript)
@Etheral
- so begin casting/attacks breaks ethereal form?
@Frost Fever
- passive?
- Every attack she is able to increase her attack speed by 1000% in 2 attacks. these 2 attacks, does it proc itself? and i think theres a limit for increase as.. ill get back to you
- extra damage for next attack? do you want triggered damage or green icon bonus
- are attack procs independent? ie when the 5attack procs, do you still want the 1attack to fire?
- buff placer ok? vjass system tolerable? (just for 1-3 line customscript)