It wouldn't be too bad Custom UI and everything would actually look stunning.
I just don't like how you have like no support for Galaxy script. They got me all hyped up on the "awesome scripting" only to completely ruin it by not including any crap for it.
I could handle the GUI glorification, but no scripting support? Meh. Not any fun anymore.
Now in C#, that's a different story >=D
I already finished slicing up a sprite sheet (211 sprite images..... 2 hours of slicing and staring at the monitor from like 5 inches away o_o')...
HoN is DoTa based game. Few time ago there was map editor released. I'm wondering could I be able to port great map AWL to HoN. I see it will take much time ( never played other hero than 1st). I hope you'll read it Cleeezzz. I see I can be late around 2 weeks ;/ I have little favour to everyone who read this post: If you keep in contact with Cleeezzz can you somehow talk him about my idea?
not if the unprotected maps are out there you dont need to start from scratch the problems would mostly stick with how the systems in both of the maps would go togeather and if they would cause problems with one another
I agree it will take lot of time, but it is 10x faster way to port balanced, finished product than create new one TBH i started working on it, HoN has realy nice engine and making basic archer (1st one with triple arrow) and items will take only some hours. Hmm do you think am I allowed to copy warcraft's icons?
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!