Request your GUI spells here!

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INCINERATE

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hey gtam , cancel those 2 spells i had requested ( a guy made an invoker spell pack with the meteor ball ) , and about the auto-cast devour , i decided to cancel that hero quite some time ago cause i lost interest and couldn't make his spells etc. i not interested in doing that hero again :p.


can you do this spell instead :p


-spell name INNER VITALITY ( from huskar in dota) need this one badly ( as efficient as possible , jass would be preferred, though gui is okay

Magically unlocks the potential regenerative power within a target unit, healing its life force based upon its primary attribute. If the target is below 40% it will heal faster. Regeneration when casted Lasts 16 seconds.

Level 1 - 5(15)% of main attrib + 2 hp regen per sec
Level 2 - 10(30)% of main attrib + 4 hp regen per sec
Level 3 - 15(45)% of main attrib + 6 hp regen per sec
Level 4 - 20(60)% of main attrib + 8 hp regen per sec
Level 5 - 25(65)% of main attrib + 10 hp regen per sec
Level 6 - 30(70)% of main attrib + 12 hp regen per sec


its a self cast ability, cooldown 25 seconds, mana cost 170
 

Gtam

Lerning how to write and read!! Yeah.
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Okay but must it be Jass or can it be vJass

and TideofChaos that flick must it target a location or a unit? and if it must target a location should the closest enemy be flicked back?
 

Romek

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I'd just like to note that this thread is in no way 'official'.
If anybody has a set of requests, posting a new thread would be fine (though let's not get carried away).

As such, linking this thread to all request threads isn't correct. :)
 

super_nova

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Spell Request

Mr. Glenphir..
Can you make a DotA hero "Balanar - The Night Stalker" ?
Because it's hard to me to make it..

Some of his skill triggering for active only when night...
Some have more effect when night an less when day...

It's like:
-Void:
Creates a damaging void. If cast at night, slows the target for 4 seconds. If cast at day, slows the target for 2 seconds.
1.Deals 90 damage
2.Deals 160 damage
3.Deals 255 damage
4.Deals 335 damage

Crippling Fear
-In the night, the Night Stalker can cause intense fear in enemy units, causing them to miss attacks and be unable to cast spells. This has reduced effect during the day.
1.Lasts 5 second at nighttime 10% miss and silence, 2 second at daytime
2.Lasts 6 second at nighttime 20% miss and silence, 3 second at daytime
3.Lasts 7 second at nighttime 30% miss and silence, 4 second at daytime
4.Lasts 8 second at nighttime 40% miss and silence, 5 second at daytime
Note: Only 10% miss when daytime for all level.

Hunter in the Night
-The Night Stalker is at home at night. He attacks and moves more swiftly.
1.Grants 15% movement speed, 20% attack speed during the night
2.Grants 20% movement speed, 35% attack speed during the night
3.Grants 30% movement speed, 55% attack speed during the night
4.Grants 35% movement speed, 75% attack speed during the night

Darkness
-Creates a period of darkness for the Night Stalker to thrive in.
1.Turns day into night for 25 seconds
2.Turns day into night for 50 seconds
3.Turns day into night for 80 seconds
Notes: This skill pauses the current time, so if it's cast at night it prolongs it.


Thats all i hope you can done it with GUI... :)
 

Ayanami

칼리
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Mr. Glenphir..
Can you make a DotA hero "Balanar - The Night Stalker" ?
Because it's hard to me to make it..

Some of his skill triggering for active only when night...
Some have more effect when night an less when day...

It's like:
-Void:
Creates a damaging void. If cast at night, slows the target for 4 seconds. If cast at day, slows the target for 2 seconds.
1.Deals 90 damage
2.Deals 160 damage
3.Deals 255 damage
4.Deals 335 damage

Crippling Fear
-In the night, the Night Stalker can cause intense fear in enemy units, causing them to miss attacks and be unable to cast spells. This has reduced effect during the day.
1.Lasts 5 second at nighttime 10% miss and silence, 2 second at daytime
2.Lasts 6 second at nighttime 20% miss and silence, 3 second at daytime
3.Lasts 7 second at nighttime 30% miss and silence, 4 second at daytime
4.Lasts 8 second at nighttime 40% miss and silence, 5 second at daytime
Note: Only 10% miss when daytime for all level.

Hunter in the Night
-The Night Stalker is at home at night. He attacks and moves more swiftly.
1.Grants 15% movement speed, 20% attack speed during the night
2.Grants 20% movement speed, 35% attack speed during the night
3.Grants 30% movement speed, 55% attack speed during the night
4.Grants 35% movement speed, 75% attack speed during the night

Darkness
-Creates a period of darkness for the Night Stalker to thrive in.
1.Turns day into night for 25 seconds
2.Turns day into night for 50 seconds
3.Turns day into night for 80 seconds
Notes: This skill pauses the current time, so if it's cast at night it prolongs it.


Thats all i hope you can done it with GUI... :)

Can someone PLEASE mention that I DO NOT ACCEPT SPELL PACKS ANYMORE.

EDIT
Did a fix on Chemical Fiends. Didn't put RemoveLocation in the loop. So fixed that. Posted the demo map.
 

Gtam

Lerning how to write and read!! Yeah.
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Well INCINERATE here is Inner Vitality.
Things you should Know.
There in no function to detect the main attribute so i created 3 diffrent abilities. "Str Hero" you should give to all the Strenght heroes and the same with the other two "Agi Hero" and "Int Hero"
Also You didnt say how long it must last so i made it 16 seconds but you could easily change that( 2 Places in the ability and the trigger). Also there is a small timer system that the trigger use and its in the same folder. I base the Ability of Rejuvination so the +2,+4,+6,+8,+10,+12 regeneration is not triggered its the ability itself. Well Here is the map Enjoy.
 

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  • INCINERATE's Spells.w3x
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Ayanami

칼리
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Well INCINERATE here is Inner Vitality.
Things you should Know.
There in no function to detect the main attribute so i created 3 diffrent abilities. "Str Hero" you should give to all the Strenght heroes and the same with the other two "Agi Hero" and "Int Hero"
Also You didnt say how long it must last so i made it 16 seconds but you could easily change that( 2 Places in the ability and the trigger). Also there is a small timer system that the trigger use and its in the same folder. I base the Ability of Rejuvination so the +2,+4,+6,+8,+10,+12 regeneration is not triggered its the ability itself. Well Here is the map Enjoy.

Didn't seem like it was working for 1.24c. When I try to test map, brings me to menu screen.

Completed the spell Healing Elixers requested by Bananarama1.
 

Gtam

Lerning how to write and read!! Yeah.
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well its in vJass and it works fine but ill check it again. I have 1.24c
 

INCINERATE

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thanks gtam :) .. it seems to be working, though i have no idea how to test it properly lol.. it seems to be working i think


so if i want it to cast on other heroes i will have to put that attribute ability on all the heroes right? .. so it can recognize the main attribute?

+rep for this, thanks again


i have no idea what its healing to be honest :p( very hard to tell )

but if its doing this exactly , big thanks to you dude

Inner Vitality (V)

Magically unlocks the potential regenerative power within a target unit, healing its life force based upon its primary attribute. If the target is below 40% health, it will regenerate faster.
Level 1 - 5(15*)% of main attrib + 2 hp regen per sec, lasts 16 seconds.
Level 2 - 10(30*)% of main attrib + 4 hp regen per sec, lasts 16 seconds.
Level 3 - 15(45*)% of main attrib + 6 hp regen per sec, lasts 16 seconds.
Level 4 - 20(60*)% of main attrib + 8 hp regen per sec, lasts 16 seconds.
Level 5 - 25(65*)% of main attrib + 10 hp regen per sec, lasts 16 seconds.
Level 6 - 30(70*)% of main attrib + 10 hp regen per sec, lasts 16 seconds.
• (*) These values are used if the target is below 40% of its maximum hp.
• The hp percentage is checked every second and the regeneration adjusted accordingly.
• Casting range: 400
Mana Cost: 170
Cooldown: 25
 

Gtam

Lerning how to write and read!! Yeah.
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Yes you would have to add the Attribute bonus to the heroes and in my test map at lvl 6 inner vitality should heal about 35hp a second since paladon doesnt have a lot of strenght and the below 40% i didnt do since it wasnt in your first post about it but i can still do it if you want?

Edit: Oh and if you want a diffrent effect you should change it in the abilities custom buff.

Edit2: Oh and i will do flick if the TideOfChaos can awnser my question.
 

INCINERATE

New Member
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yea that be cool, okay since thats a pretty low heal at level 6, can u make it these stats instead :D ( sorry for the miss communication .. i found a better tooltip from another site )

Magically unlocks the potential regenerative power within a target unit, healing its life force based upon its primary attribute. If the target is below 40% health, it will regenerate faster.
Level 1 - 5(15*)% of main attrib + 2 hp regen per sec, lasts 16 seconds.
Level 2 - 10(30*)% of main attrib + 4 hp regen per sec, lasts 16 seconds.
Level 3 - 15(45*)% of main attrib + 6 hp regen per sec, lasts 16 seconds.
Level 4 - 20(60*)% of main attrib + 8 hp regen per sec, lasts 16 seconds.
Level 5 - 25(75*)% of main attrib + 10 hp regen per sec, lasts 16 seconds.
Level 6 - 30(90*)% of main attrib + 10 hp regen per sec, lasts 16 seconds.

• (*) These values are used if the target is below 40% of its maximum hp.
• The hp percentage is checked every second and the regeneration adjusted accordingly.

again thanks for doing this,

i doing a berserker hero , his spells are this / burning spear/ beserk and a passive impaling spear .. everything else is set except for this .
 

Gtam

Lerning how to write and read!! Yeah.
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The only reason its low is because i remove palodons regeneration and made that he gains 0% regen from strengh and its also low coz he has no items to increase his strenght or lot of strenght increase per level.
Just give me 10 min and i will be done

Edit: Here it is.
 

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  • INCINERATE's Spells.w3x
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Gtam

Lerning how to write and read!! Yeah.
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Oh i just relised the is still messages displaying for testing purposes you can delete them.
Its in the "Inner_Vitality_Pereodic" function and the are "BJDebugMsg" just delete those lines.
 

Gtam

Lerning how to write and read!! Yeah.
Reaction score
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yea but if you want a diffrent one just go to the buffs&effects tab and change the effect there.
 

N(O.O)B

New Member
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Mr. Glenphir..
Can you make a DotA hero "Balanar - The Night Stalker" ?
Because it's hard to me to make it..

Some of his skill triggering for active only when night...
Some have more effect when night an less when day...

It's like:
-Void:
Creates a damaging void. If cast at night, slows the target for 4 seconds. If cast at day, slows the target for 2 seconds.
1.Deals 90 damage
2.Deals 160 damage
3.Deals 255 damage
4.Deals 335 damage

Crippling Fear
-In the night, the Night Stalker can cause intense fear in enemy units, causing them to miss attacks and be unable to cast spells. This has reduced effect during the day.
1.Lasts 5 second at nighttime 10% miss and silence, 2 second at daytime
2.Lasts 6 second at nighttime 20% miss and silence, 3 second at daytime
3.Lasts 7 second at nighttime 30% miss and silence, 4 second at daytime
4.Lasts 8 second at nighttime 40% miss and silence, 5 second at daytime
Note: Only 10% miss when daytime for all level.

Hunter in the Night
-The Night Stalker is at home at night. He attacks and moves more swiftly.
1.Grants 15% movement speed, 20% attack speed during the night
2.Grants 20% movement speed, 35% attack speed during the night
3.Grants 30% movement speed, 55% attack speed during the night
4.Grants 35% movement speed, 75% attack speed during the night

Darkness
-Creates a period of darkness for the Night Stalker to thrive in.
1.Turns day into night for 25 seconds
2.Turns day into night for 50 seconds
3.Turns day into night for 80 seconds
Notes: This skill pauses the current time, so if it's cast at night it prolongs it.


Thats all i hope you can done it with GUI... :)

There it is ;) there's nothing really complicated about it when you know the tricks, and you can do *nearly* everything in GUI that you can do in JASS :shades:
It's all MUI as this hero was so simple I would've had to try really hard not to make it MUI :rolleyes:
 

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